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If they're likely, based on the description of the NPCs, to have been kept alive rather than killed, they can pay 5PP for a body recovery functioning as a rescue instead of body recovery then raise dead.
The scenario should include the amount each encounter earns the PCs, or, in later seasons, the amount deduced if the PCs fail to defeat it. Add those up for the encounters they did complete (or subtract the ones they did not), and determine whether they qualified for either of the success conditions. In some cases it is possible to fulfill the secondary success conditions without fulfilling the primary success conditions, and they would earn 1PP in that case, I think.