Bestiary 5 Errata


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Pages 256-257 - Turul

Minor formatting. Feats not in alphabetical order. "Improved Critical (talons)" should be after "Improved Critical (bite)."


Pages 88-89 - Esoteric Dragon, Astral

In the Psychic Magic section of the base Astral Dragon stats, it lists id insinuation I as requiring 2 PE. However, in the Adult Astral Dragon's stat block, it requires 3 PE. Which is correct?

Also, id insinuation I is completely absent from the Psychic Magic of the Ancient Astral Dragon.


Pages 90-91 - Esoteric Dragon, Dream (Adult and Ancient)

Stat Block: thought shield II
Should Be: thought shield II (3 PE)


Page 91 - Esoteric Dragon, Dream (Ancient)

Psychic Magic DCs are too high:

Stat Block: euphoric cloud (2 PE, DC 21)
Calculated: 10 + 2 (PE) + 8 (ChaMod) = 20
Should Be: euphoric cloud (2 PE, DC 20)

Stat Block: lullaby (0 PE, DC 19)
Calculated: 10 + 0 (PE) + 8 (ChaMod) = 18
Should Be: lullaby (0 PE, DC 18)

Also, DC is missing for dream travel:

Stat Block: dream travel (5 PE)
Should Be: dream travel (5 PE, DC 23)


Pages 92-93 - Esoteric Dragon, Etheric (Adult)

Mind thrust I allows a save and so maybe should include a DC:

Stat Block: mind thrust I (1 PE)
Should Be: mind thrust I (1 PE, DC 15)

Page 93 - Esoteric Dragon, Etheric (Ancient)

Same deal:

Stat Block: mind thrust I (1 PE)
Should Be: mind thrust I (1 PE, DC 17)

Also, chill metal should have a higher DC:

Stat Block: chill metal (2 PE, DC 17)
Calculated: 10 + 2 (PE) + 6 (IntMod)
Should Be: chill metal (2 PE, DC 18)


Pages 94-95 - Esoteric Dragon, Nightmare (Adult)

Ghost sound allows a save and so maybe should include a DC:

Stat Block: ghost sound (0 PE)
Should Be: ghost sound (0 PE, DC 14)

Pages 95 - Esoteric Dragon, Nightmare (Ancient)

Same deal:

Stat Block: ghost sound (0 PE)
Should Be: ghost sound (0 PE, DC 16)

Also, nightmare should have a higher DC:

Stat Block: nightmare (5 PE, DC 20)
Calculated: 10 + 5 (PE) + 6 (ChaMod) = 21
Stat Block: nightmare (5 PE, DC 21)


Pages 96-97 - Esoteric Dragon, Occult (Adult)

Minor typographical - used a semicolon in place of a comma:

Stat Block: forbid action (1 PE; DC 16)
Should Be: forbid action (1 PE, DC 16)

Pages 97 - Esoteric Dragon, Occult (Ancient)

Cognitive block allows a save and so maybe should include a DC:

Stat Block: cognitive block (3 PE)
Should Be: cognitive block (3 PE, DC 20)

Also, forbid action should have a lower DC:

Stat Block: forbid action (1 PE, DC 19)
Calculated: 10 + 1 (PE) + 7 (IntMod) = 18
Should Be: forbid action (1 PE, DC 18)


Page 90 - Esoteric Dragon, Dream (Young)

Psychic Spell (not to be confused with the Psychic Magic) DCs are too high:

Stat Block: sleep (DC 15)
Calculated: 10 + 1 (Spell Level) + 3 (IntMod) = 14
Should Be: sleep (DC 14)

Stat Block: daze (DC 14)
Calculated: 10 + 0 (Spell Level) + 3 (IntMod) = 13
Stat Block: daze (DC 13)

Stat Block: ghost sound (DC 14)
Calculated: 10 + 0 (Spell Level) + 3 (IntMod) = 13
Stat Block: ghost sound (DC 13)

And a minor typographical error:

Stat Block: 0 (At-will)
Should Be: 0 (at will)


Pages 90-91 - Esoteric Dragon, Dream (Adult and Ancient)

Stat Block: dancing light
Should be: dancing lights

Also, and I wonder if this has anything to do with the above misspelling, the Young Dream Dragon has light instead of dancing lights as one of its 0-level spells. Not sure if that was intentional.


Page 91 - Esoteric Dragon, Dream (Ancient)

A 15th-level psychic should have 4 4th-level spells known. The Ancient Dream Dragon only has 3.


Pages 92-93 - Esoteric Dragon, Etheric (Adult)

Psychic spell DCs are too low:

Stat Block: blindness/deafness (DC 15)
Calculated: 10 + 2 (Spell Level) + 4 (IntMod) = 16
Should Be: blindness/deafness (DC 16)

Stat Block: detect thoughts (DC 14)
Calculated: 10 + 1 (Spell Level) + 4 (IntMod) = 15
Should Be: detect thoughts (DC 15)

Stat Block: bleed (DC 13)
Calculated: 10 + 0 (Spell Level) + 4 (IntMod) = 14
Should Be: bleed (DC 14)

Stat Block: ghost sound (DC 13)
Calculated: 10 + 0 (Spell Level) + 4 (IntMod) = 14
Should Be: ghost sound (DC 14)

Also, 5th-level psychics should have 6 0-level spells known. The Adult Etheric Dragon only has 5.

And a minor typographical error:

Stat Block: 0 (at-will)
Should Be: 0 (at will)


Page 93 - Esoteric Dragon, Etheric (Ancient)

Similar to the Adult, all the psychic spell DCs should be bumped up by 1.


Page 95 - Esoteric Dragon, Nightmare (Ancient)

13th-level psychics should have 9 0-level spells known. The Ancient Nightmare Dragon only has 8 listed.

Grand Lodge

Pg. 249 - Tizheruk

Based on the original stat block from Pathfinder Module: Tears at Bitter Manor, this creature should probably have the aquatic subtype, given its environment it would have to be able to breath underwater

Grand Lodge

Pg. 217 - Sahkil, qolok

This creature has the swallow whole ability, so based on the rules for that ability its bite attack would need the grab ability attached to it. Its tongue attack does have grab, but based on the rules and other examples (most notably various giant frogs and frog-like creatures), bite would still need the grab ability attached.

Additionally, its CMB should be "+28 (+32 trip and grapple)". This bonus to grapple was missing even with grab already attached to the tongue.

Grand Lodge

Pg. 81 - Warmonger devil

Per the rules for drag combat maneuvers introduced in the Advanced Player's Guide, the warmonger devil's stability ability should mention it also grants its +4 bonus to CMD vs. drag attempts, also.

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