What's on YOUR utility belt?


Ultimate Intrigue Playtest General Discussion


The gadgeteering adventurer is practically cliche and I love a good cliche so I grabbed up as much stuff as I could.

Here's the random crap I cart around with me in my masterwork backpack:

wand of cure light wounds, air crystal, alchemist's fire, cardice oil, flash powder, holy water, unholy water (you never know) phosphorescent gel, smoke pellet, smoke pellet: pepper, smoke pellet: smog, tanglefoot bag, thunderstone.

I also added a number of masterwork tools

I will likely switch to a Handy Haversack before adding more stuff

Liberty's Edge RPG Superstar Season 9 Top 16

Are you a female halfling that likes to tell stories to new pathfinders by any chance?


I am unable to give you Confirmation of that.

Sovereign Court

Always get a steel mirror. Great for looking around corners, and doubles as an anti-vampire measure.

Sunrod. Also - if you're a character with a shield - make sure to get a shield sconce.

At low level a few torches are great. My first PFS session no one else brought any, or any alchemist fires, and we ran into a swarm. I had a dozen and passed them around and we were able to torch the swarm to death.

Antitoxin.

Antiplague.

Garlic.

Rope.

Signal whistle.


Hammer and Pitons. It will come up.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Tuyena wrote:
Hammer and Pitons. It will come up.

Especially for stopping doors before a rest in a dungeon.

The Concordance

If you want to question bad guys without healing them, Smelling Salts are the way to go!


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The broom is now my go to item, you can sweep caltrop, clean dangerous dusty places, use it as a poking stick or as an emergency low duration torch.

Sovereign Court

1 person marked this as a favorite.
Bugromkiller wrote:
The broom is now my go to item, you can sweep caltrop, clean dangerous dusty places, use it as a poking stick or as an emergency low duration torch.

So - the non-magical prestidigitation?


Fun question!
Spell components -> pretty much essential for any caster class
Chalk (Various colors) -> This is always useful, I love using it to mess around with enemies by putting random arrows going left or right on walls or leave notes.
A pouch with about a pound of salt -> some slimes are weak to it, most slugs hate it. Some ghosts cannot cross line of it, always fun to have with fries.
potion belt -> potion of CLW, potion of lesser restoration + whatever is situation appropriate
Smelling salts -> might be one of the most under used thing in pathfinder
Traveler's Any-Tool -> my swiss knife.
String & bell -> always neat to make trip alarms
Snacks -> for you or to befriend critters and dumb monsters.
Hip flask with holy water -> you never know.

Scarab Sages

A quiver of 10 ghost salted arrows.
A potion of Fly - Expensive, but when you need it, you need it.
Flasks of Ghast retch - Low DC save vs Nausea for one round, but more importantly, no save sickened for 4 rounds.

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