Ryan Dancey CEO, Goblinworks |
This morning we deployed a server-side fix, v8.2.3, which addresses the erroneous calculation of Influence after a Feud or the teardown of a Holding or Outpost. A client-side patch is not required.
We are planning to do an influence recalculation that will restore Influence to Companies that were affected by the incorrect previous Influence restoration after Feuds and structure Teardown. We did a dry run of that adjustment this morning (Friday 05 June) but did not implement the adjustment. We may have the opportunity to do the adjustment tomorrow (Saturday) or we may wait until Monday. We will get it done as quickly as we can.
Fixes:
- Companies now get 80% of the Influence banked from a feud back on the end of that feud. This percentage will be increasing in EE9.
- Companies now get 80% of the Influence bacnked from a holding or outpost immediately when that holding or outpost is torn down. This percentage will be increasing in EE9.
- Leaders only can access Settlement Secure vaults. This cannot be changed in the UI currently but will be fixed in the future.
- Pending feuds no longer reward capture points on towers like an active feud.
- Upgraded outposts now produce additional bulk resources.
This update did not change any of the calculations for Influence, it just fixed the bug that caused Influence to not be restored correctly. We are continuing to evaluate the underlying calculations themselves with your feedback.