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The main feature of the Seneschal skill is reducing upkeep. For now, the crafting aspect of it only gains recipes at the first few ranks (there's the normal crafting time reduction for higher skill total, of course). But we realized this week that it could basically eat the possibility space for Architect (which hadn't previously had enough stuff to do to really justify a whole skill), so I expect us to assign Seneschal more features as time goes on.