
terraleon |

We've emerged from the Magic Realm and all that place's varied realities with a fist full of discoveries. Sure, it's taken longer than we meant, but then, this issue of the premiere Ars Magica fanzine is much longer than we wanted, too-- but you reap the benefits!
There's 128 pages of alternate reality goodness here, loaded with artwork from Jeff Menges, Angela Taylor, Elizabeth Porter, Jason Tseng, and Patrick Demo. We've got your usual words from Sub Rosa's organizers and Ars Magica's line editor. (That's half-again as big as issue #15!) Bob Karcher gives you an idea of his 16-18th century games run from the holy days of our people, Gencon, in faraway Indianapolis. We travel through time this issue, offering setting and adventure material for Ars Magica games in 550AD, 865AD, 1050AD, and 1470AD, with ideas from the pens of Mark Shirley, Timothy Ferguson, Tobias Wheeler, Berengar Drexel, Shane Appel, and forum regular Pelle Kofod.
Along with a series of leaps about the timeline, we've got a pile of Mythic Weapons from Vincent Garcia-Gomez, a third Bonisagus line from Mark Baker, and a breakdown of the Intangible Enchanter by Pelle Kofod. Sub Rosa staple, Vulcanis Argens, returns and there's darkness afoot in the walls of Donum Chanuti! There are maps, there are portraits, there is a pile of supplementary extra-setting homework for you in Mappa Mundi. All this, and you're guaranteed not to catch the Black Death, at least not from downloading an issue.
So don't wait, and take your saga into the past or into the fuuuuuuuture, but take it into the pages of Sub Rosa!
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Wait, wait, wait...
We have changed how you get Sub Rosa, if only a little.
If you'd like to purchase an issue of Sub Rosa, send $4.50(US) for single issues, $13(US) for a troupe issue via paypal to subrosa@distantlandspublishing.com send and we'll shoot you a link to download your copy.
Six years into this, and you still need convincing? We've put together a short preview here!
Our policy of providing a free copy of issue #17 the first three reviewers of issue #16 still stands-- if you've got #16 and want #17 for free, let us know what you thought of this issue. Post your review and send us an email to subrosa@distantlandspublishing.com. We'll hook you up. So far, we've left at least one issue, but usually two on the table for the last three issues; you could buy this one and potentially not buy one again for a long long time, if you're willing to let us know what you think everytime.