An almost perfect prat fall in Perils of the Pirate Pact


GM Discussion

Liberty's Edge 2/5

Spoiler:

I had a very good and experienced player make a monumental blunder and the absolute worst (best) time in this scenario. He was only saved by my low Stealth roll for the Ettercap and his high Perception checks.

In the Corpse Marionette scene at the end of Act 3, the corpse is (I decided) 1000 ft. away from the party (at the base of the small hill in the clearing). The healer (cleric or oracle) who, up until this point, has been judicious, cautious, and astute, RUNS AT FULL SPEED towards the "survivor" while the rest of the party discusses how curious this situation is. This was really just the absolute worst (best) reaction a player could have to this clever ruse. Had he not rolled his Perception checks very well, even with negatives for running, focusing on his goal, and distance from the Ettercap, he would absolutely have been in the pit with nobody anywhere near him. Even at a full run, it would have taken the monk about 6 rounds to reach him after seeing him fall in the pit, and the sorcerer, who was the only real help, would have taken even longer.The healer probably wouldn't have died from damage, but the player might have died from embarrassment.

This was a nice, clever trap and a fun encounter. Our table may have been the beneficiaries of the most entertaining of all play-throughs of this encounter.

Shadow Lodge 4/5

Yeah, it's a great trap to be sure. When I ran it, my VC's paladin/bard did the same and the rest of the party almost didn't catch him before he was swarmed.

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