PFO Duelist Build


Pathfinder Online

Goblin Squad Member

I was mulling over a build that would reflect my tabletop duelist as close as possible and found myself torn at which armor and class feats I should take. So I am posting my thoughts here for any ideas/comments.

Background:
The concept I have in the TT version of Pathfinder is a street rat raised on the streets of Katapesh who later became a great swordsman through many street duels and self-discipline, etc.
The TT build crosses Rogue and Fighter then of course the Duelist prestige class. Now the challenge - translate that concept to PFO. Dirty fighting and disarming are common tactics.

PFO Build Details:
I am thinking going mostly with fighter/skirmisher feats peppered with some rogue feats/skills then appropriate gathering and knowledge skills. Something like the following for the first set of skills / feats:

- All knowledge skills, perception and stealth to level 1.
- Gatherer skill: Scavenger
- Light Armor, Light Blade and Bow proficiency (Rapier will be main longbows are commonly used in Katapesh)
- Light Melee and Ranged Attack Bonus
- Recovery, Fort, Will and Reflex Bonus
- HP to lvl 2 to start
- Power to lvl 2 to start

That all seems easy and straight forward here is where I get torn:
-------------------------
- Class Feature, I was thinking Light Blade Specialization
- Armor Feat, I am torn between Dragoon and Swashbuckler
- Implement, torn between Rogue Kit and Trophy Charm
- Attacks, I have no idea which are good/bad/basic I have predominately been testing my spell caster so I am lost in this area

This will be mostly my secondary character (DT). I am not in a real rush to build it as it will most likely sit and collect XP for a while.

Questions I ran into:
Is it better to specialize in a role or have mixed talents?
I would like to get into T2 & 3 weapons and armor some day does it seem feasible to stay at say role 2 Rogue and then stick to Fighter achievements until T3 or should I work on keeping Rogue and Fighter achievements the same?

I would like to have a happy mix of RP while portraying a skilled swordsman without hindering the build.

Scarab Sages Goblin Squad Member

You have the option to slot a trophy charm with one weapon set and a rogue's kit with the other weapon set.

Goblin Squad Member

KarlBob wrote:
You have the option to slot a trophy charm with one weapon set and a rogue's kit with the other weapon set.

That is a great idea, I think I will eventually use both the Rogue Kit and Trophy Charm on this build. So that solves the implement question :) Thanks.

Scarab Sages Goblin Squad Member

You're welcome.

Goblin Squad Member

I want you to make this Duelist build so I can beat it in a duel :p

Goblin Squad Member

Proxima Sin of Brighthaven wrote:
I want you to make this Duelist build so I can beat it in a duel :p

Wouldn't that just be sinful...

I will let you know once I get it all hashed out, I will need to take some time to try and get this matched up properly ;).

Goblin Squad Member

Proxima Sin of Brighthaven wrote:
I want you to make this Duelist build so I can beat it in a duel :p

Falita Ahman approves of this comment ;).

Goblin Squad Member

KarlBob wrote:
You have the option to slot a trophy charm with one weapon set and a rogue's kit with the other weapon set.

You do have this option, however: You can only slot one role feature, and your expendables try to match keywords against your slotted feature. If you slot a fighter feature, your rogue expendables will have the weakest possible effect because they will match no keywords, and vice versa if you slot a rogue feature for your fighter expendables.

Devs have commented that they may be able to offer some "multiclass" role features which will match limited keywords from multiple roles, as part of the specialized training options in the NPC Faction system, but that's a dream of a distant future at this point. For now, don't multiclass your implements.

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