Being
Goblin Squad Member
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Visual aesthetics, what many call graphics, are among the most challenging, time consuming, and expensive luxuries an extremely expensive game enjoys. I want to urge the new player to take the game's visuals in stride. They aren't bad and in may respects are quite good, but the artists will have all the time they need to bring the quality up to AAA standards and perhaps beyond if the game plays well for us otherwise.
What is required is that the aesthetics are workable at this point. If we waited for the details to be perfect we would be waiting a very long time.
Let us resolve to not allow the perfect to be the enemy of the good. Let the good be the staunch ally of perfection.
I overheard in the game an old timey backer expressing his dismay at the imagery. I didn't want to start a general chat flamewar, but I would very much like folks to prioritize their values better for the good of the game. If it doesn't play well the best graphics in the world won't save it, but with a good, successful game we have all the time in the world for an artistic masterwork.
First0f0ne
Goblin Squad Member
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I agree for the most part. For me solid gameplay far outweighs visuals in a game I want to play.
However we must understand that there are those for whom that is not the case, and visuals are at or near the top of their list.
I have a few friends I generally play MMOs with who deem "graphics" a high priority, while I have talked up PFO to them, I will not encourage them to play it yet as I know the outcome.
My point is that some people will be disappointed in the visuals and leave as a result, this is ok. Hopefully they get to know the game well enough and have enough fun that they return in a few years. The most you can do is explain the facts you stated in your post in game to them, but there is no reason to enter a flame war or be offended if they dislike or are disappointed in the visual aspect of this game.