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So my Pathfinder Chronicler just hit level 12 - getting him ready for the retirement arc and now it's time for me to figure out how my Call Down the Legends ability works in PFS. For those who are not aware of the ability, it functions as a bronze horn of Valhalla.
So the question is - May I build myself a barbarian to use? Am I limited to using a NPC Codex or GMG barbarian? If you feel I should be using the pre-gen barbarian stats, what if I don't own either of those books - may I use the rules for my character off of the PRD without buying the books? What, precisely, are the rules for a horn of Valhalla in Society play? Thanks in advance for your help, I'm finding this to be a bit of a head-scratcher.

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Firstly, I'm jealous. I've been considering a Chronicler myself and I wish you best of luck.
well, the answer you don't want to hear is "then he will need to get that book to use that power."
While that is normally true the Bronze Horn (and the Pathfinder Chronicler) is from the Core Rulebook. Theoretically everything in that book should be usable with no other books except possibly Bestiary 1.
Since you are playing Eyes of the Ten, I assume you know who your GM is and will have the same GM for all parts. I would work with the GM to create stat blocks ahead of time. If they happen to be the same as the stats in CTR, so be it. Just make NPC barbarians, don't try to cheese it up, and it won't create any problems. You're at the level where (even in PFS) the GM is going to have to make a lot of judgement calls.

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FLite wrote:well, the answer you don't want to hear is "then he will need to get that book to use that power."While that is normally true the Bronze Horn (and the Pathfinder Chronicler) is from the Core Rulebook. Theoretically everything in that book should be usable with no other books except possibly Bestiary 1.
Hence why I am hoping to find a better answer, because I agree the other one is unsatisfying.
I suppose if someone popped this on me mid game, I would probably go with level 4 Amiri, but possibly with her equipment reduced to level one Amiri's equipment as a compromise.

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[qoute=Horn of Valhalla]Summoned barbarians are constructs, not actual people (though they seem to be); they arrive with the starting equipment for barbarians. They attack anyone the possessor of the horn commands them to fight until they or their opponents are slain or until 1 hour has elapsed, whichever comes first.
Well, that answers what equipment they have.
Melee NPC:
Heroic:
Str 15
Dex 13
Con 12
Int 10
Wis 12
Cha 8
Skills: 4+0 (16)
Feats:
Melee (Two-Handed Fighter): Cleave, Great Cleave, Great Fortitude, Greater Vital Strike, Improved Bull Rush, Improved Critical, Improved Initiative, Improved Sunder, Improved Vital Strike, Power Attack, Vital Strike, and Weapon Focus.
Barbarian class features

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Kinevon, I assume you mean pick three of those feats?
Also, is that stat array including a racial bonus?
Whatever number is appropriate.
I was setting Human, and, per the table in the CRB's Creating NPCs, that is the stat array, Humans get no modifiers from it. And I typoed it, too, it looks like.
Str 15
Dex 13
Con 14
Int 10
Wis 12
Cha 8
Heroic stat array, no mods for humans.

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You missed an asterisk. Humans get +2 to one stat, gm's choice. You also missed "add +1 to a stat for every four levels"
so since these are barbarians, thy should probably have 18 str or 16 str, 16 con.
What I get for rushing and doing this at work.
I am only human. Usually. And mostly harmless. Usually.
Give me the wrong scenario/module, and the wrong party, and you can see the PC Died checkboxes filling up.
2 or 3 dead in Shipyard Rats
1 dead in Black Waters
TPK in Crypt of Fools
TPK in Accursed Halls
Makes me afraid to run the topmost level of Emerald Spire, since, with the wrong party, it can be ugly...
And, in three table credits, I will have access to Bonekeep. Fear me, ye players!