| Llyarden |
So I was looking through the various Alchemist archetypes and I happened to notice a rather odd combination: the Crypt Breaker gets Trapfinding in place of Brew Potion, while the Trap Breaker gets it in place of Poison Use and the first increment of poison resist.
Since these two archetypes do not interfere with each other you can theoretically take both. What would this mean for (for instance) a 3rd-level alchemist with these archetypes? Would they get +2 (because half of 3 is one, and they are then added together) or +3 (because adding two halves together makes 1?
Sorry if that isn't very clear.
| wraithstrike |
So if one of them wasn't called trapfinding, but was called (for the sake of an example) clever explorer instead, they would stack? That seems slightly odd considering that nothing has been changed but the name, but I suppose stranger things have happened.
The rules say bonuses from the same source don't stack, and if they had different names they might stack by RAW, but you have to look at context also. If the devs noticed one slipped by, they would likely just make an FAQ saying they don't stack.
PS: If the ability also references another ability with regard to how they work they also might not stack depending on the specific circumstance.
| David knott 242 |
They aren't the same source though. If you actually read though the abilities, you notice it. One 'adds 1/2 his alchemist level' and other 'adds 1/2 his level'. The Crypt Breaker bonus comes from level so it should go up even if you multiclass out.
That is a distinction without a difference. In class and archetype descriptions, references to "level" are assumed to mean "level in class being described" unless the class or archetype description specifically says otherwise.