Savage Worlds Red Sands 1889 questions


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in 2-3 weeks, after the fallout campaign ends

Weekly William wants to Run Savage Worlds Red Sands 1889

i want to play either a nymph or a psychic or maybe a psychic nymph, and i need help validating any evidence towards the possibility of psychics or nymphs existing, or the existence of fey or arcane backgrounds in general. i don't have time or funds to get the setting book

anybody know anything about the setting that at least resembles a psychic nymph. the guy hates homebrew with a passion unless you spend a year debating and harass him about testing the homebrew. unless he is the one that made it. or if i can BS some stuff about a third party.

and if not any details in the books, any excuses to justify anything resembling a psychic nymph.

Weekly William is a control freak and well, it's hard to come up with unique snowflakes because he complains about them left and right.

but i really wanted to play a sickly and frail psychic nymph assassin whom specializes in using illusion themed psionics to dissapear and set up sneak attacks, even multiple times in combat and does her damage with a dagger. a spellcloak of sorts. the idea, is she is some nobleman's surrogate daughter and well, inspired a bit by Ezio Auditore with a hint of Raistlin Majere, and a cute appearance reminiscent of Gokou Ruri. essentially sweet and social, and not the type you would expect to be an assassin.

the idea, is she works for the Italian Government as a Stealth Agent similar to the Hassansin. and i know nymph isn't an optimal race, but they are cute, and it fits her Steampunk Moe theme.

her psychic powers are all illusion based, like dissapearing, inflicting painful traumatic imagery through empathetic feedback, making duplicates of herself, healing wounds through triggering pleasant memories, or changing her general appearance in a fashion akin to shapeshifting.


There is nothing in the Space 1889 setting that even remotely resembles a psychic nymph.

The game is about as hard science as it is possible to be while retaining a steampunk setting.

There aren't any psychic powers either.

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