| Carnox |
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Maybe I missed the in the myriad other threads about shield spikes, but...
[Edit]if i was spelling mithral right I might have found this old thread.
I'll leave this up since it covers darkwood and reflect the bit in UE about having shield spike be masterwork in addition to the shield such that they get a +1 to hit.
Heavy wooden shield 10 lbs, 7 gp
Heavy steel shield 15 lbs, 20 gp
Shield spikes +5 lbs, +10 gp
Base:
Heavy wooden spiked shield 15 lbs, 17 gp
Heavy steel spiked shield 20 lbs, 30 gp
Masterwork:
Per UC you can apply masterwork to both the shield as armor and the shield spikes. It unclear that having the spikes created as masterwork weapons is RAW necessary to have the shield enchanted as a weapon.
However, assuming I want the masterwork benefits of both the armor and weapon aspects of the shield.
Heavy wooden spiked shield 15 lbs, 17+150+300=467 gp
Heavy steel spiked shield 20 lbs, 30+150+300=480 gp
Special Materials:
And now it starts to become unclear.
First assume that the shield and spikes are the same material.
Heavy Darkwood spiked shield 7.5 lbs, 17+150+300+(15*10)=617 gp (weight halved and price adjusted based on original weight.)
Heavy mithral spiked shield 10 lbs, 30+?
And here’s the first breakdown. A mithralshield simply has a surcharge of 1000 and that includes the masterwork so 1030. Or since normally spikes need extra craftsman ship maybe +300 to make them masterwork for weapon purposes, so 1330. Since that same +1000 would cover the anything from 5# buckler to a 45# tower shield, I’m not sure it makes sense to apply the 2500gp upcharge to the spikes as if they were a separate weapon that weighed 5lbs—that would make it 3530, btw.
Second assume instead that the shield spike can be a different material.
While wooden spike on a metal shield seems silly, steel spike on a wooden shield make sense, as would mixing mithral or adamantine spikes on a steel shield.
So a darkwood shield with mithral spikes might be:
7 base+
150 mw+
100 darkwood+
10 spikes+
2500+mithral by weight
--------
2767 total (weight 7.5 lbs btw)
Questions:
1. Price of mithral spiked heavy shield?
2. Is it worth even bothering with mixed materials between shield and spikes?
3. Would you allow spikes to be added later to an existing shield or require that a spiked shield be created as such from the get go.
Thanks
Nefreet
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Was just talking about this with a buddy who made a shield for his Renaissance costume last year. At first he made just the shield, liked it, and took it to Fair. After seeing other shields he liked better he took his back to his shop, drilled holes in it, and attached "studs" (could just as easily have done "spikes" instead) using bolts through the holes.
I'd imagine the same process could be used for in-game Shield Spikes, and also Armor Spikes.