[Roll20 / G+] #4-26: The Waking Rune: Sat 12 / 14 @ Noon EST


Online Play

5/5

After a year of searching and risking life and limb, the agents of the Pathfinder Society have discovered the resting place of the Runelord of Sloth, who has been sequestered from the world at large for 10,000 years awaiting the proper time for his return. Thanks to the efforts of the sinister cult of Lissala, that time is now. In a desperate attempt to defeat this ancient evil once and for all, the Decemvirate sends its best agents, armed with relics found throughout ancient Thassilon, to foil the cult's last-ditch efforts to usher in a new era of tyranny and strife. Will the party succeed in preventing Krune's return to Golarion, or will the Pathfinder Society serve simply as a speed-bump in the runelord's path to domination over the entire region?

Written by Tim Hitchcock

My semester will finally be over and I have decided to celebrate by killing some PCs.

We're starting at noon and going until we're done. Maybe that's 2pm. Maybe that's 6pm. I don't care.

Votes will be taken in advance to decide if we're doing hard mode. Votes will be submitted to me only, and hard mode will only happen if the vote is unanimously in favor.

Either way, bring your "A" game.

Sign up on Warhorn: https://warhorn.net/events/on-the-line/schedule/2013/12/14

5/5

Oh snap! I'll be rolling this into VTT Gameday #2: http://pathfindersocietyonline.com/events/

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