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I plan on running Crypt of the Everflame soon for society. I was wondering if there is a set way to start the adventure, or if I need to edit a few things just to have the Pathfinder Society in it from the get go.
You could also share what you've done or encountered to start this adventure off, I'd love to hear it.

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Since the characters can't be higher than 2nd level, they're still rather fresh Pathfinders.
So you could make the characters the town's "guests of honor" who will be chosen to travel to the crypt, because "they're still at the beginning of their careers and surely want some adventure".
Also, think about running "Masks of the Living God" afterward. It is written as the sequel and the characters actually get their mission from a Pathfinder Society agent there.

Rob Duncan |
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The Fox and Andreas are both right about the intro:
The bells atop the Temple of Erastil toll their midday song,
echoing throughout the quiet town of Kassen. As the peals
begin to fade, the first of the townsfolk make their way into the
square, dressed in black, as if attending a funeral. They slowly
fill the square, moving quietly across the cold, hard ground,
their eyes downcast and mournful. After a few moments,
a murmur passes through the crowd as it slowly parts to let
Mayor Uptal through. He leads the way with a tarnished silver
lantern. Behind him, an old pony drags a cart laden with
backpacks and supplies.
Once he reaches the center of the crowd, Mayor Uptal stops
and calls out to the assembled townsfolk. “Once again the
winter winds blow through the Fangwood, marking the end
of another harvest. There are wolves in the woods, howling at
our walls, and serpents in our shadows, waiting to strike. Just
as it was one hundred and seventy-four years ago, when Kassen
himself left these walls to protect us, so it is today. Where are
the heroes? Where are the brave folk that will venture out to
Kassen’s tomb and retrieve the flame to keep this community
safe for another winter?”
There is a generic reference to heroes, and you're there.
The only change is in the flavor text that only the GM sees:
This book assumes that this is the first adventure for all
the PCs, and that they know this is their year to reclaim
the fire from Kassen’s crypt. Each one should have some
sort of tie to the town of Kassen and should be living in
the town when the quest starts.
The way I usually run it is as follows:
It has been several weeks since you have returned home after leaving for basic training with the Pathfinder Society and the promise of real adventure now awaits. You have heard rumors from some of the older cadets that the village of Kassen sends out a call for new Pathfinders to go on a dangerous journey. Each of them have been sworn to secrecy, and so the quest takes on all the aspect of a ghost story: perhaps a training mission, perhaps another test, perhaps a chance for honor and glory, or perhaps something much worse.. All you know is that on the last day of your training, you and a handful of other students were given a small piece of parchment detailing your first mission: "Report to Kassen." Now, after a long journey and a chilly morning, you have arrived in Kassen. The last pack is barely unloaded from the wagon that brought you here before the driver quickly brings the wagon about and tears down the narrow path. Without a ride back, you must face whatever awaits you in Kassen head on.
That flows into the premade text:
The bells atop the Temple of Erastil toll their midday song,
echoing throughout the quiet town of Kassen. As the peals
begin to fade, the first of the townsfolk make their way into the
square, dressed in black, as if attending a funeral. They slowly
fill the square, moving quietly across the cold, hard ground,
their eyes downcast and mournful. After a few moments,
a murmur passes through the crowd as it slowly parts to let
Mayor Uptal through. He leads the way with a tarnished silver
lantern. Behind him, an old pony drags a cart laden with
backpacks and supplies.
Once he reaches the center of the crowd, Mayor Uptal stops
and calls out to the assembled townsfolk. “Once again the
winter winds blow through the Fangwood, marking the end
of another harvest. There are wolves in the woods, howling at
our walls, and serpents in our shadows, waiting to strike. Just
as it was one hundred and seventy-four years ago, when Kassen
himself left these walls to protect us, so it is today. Where are
the heroes? Where are the brave folk that will venture out to
Kassen’s tomb and retrieve the flame to keep this community
safe for another winter?”
Hope that helps.