Lam
Goblin Squad Member
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I liked the video. Then I went back to evaluate it as player aid/UI. There are many parts that became evident as I did a freeze frame and studied the lower right, upper left, upper right.
And there was the information (numbers) over the Ripper and over the first person.
These numbers are in red. Is the best for viewing or is that to not break the immersion?
The numbers are a little fuzzy. Was that due to this being YouTube, to my graphics (NVIDIA GeForce 9400 256 MB), or is this what will be typical (I expect not, but needed to ask)? The texture on the image is fine, it was just the numbers with which I had problems.
And then there is the size. 'At a distance' they were small. And maybe that is going with 'limited information'. Close up they were still smaller than character information. With freeze frame, bifocals, and careful view, I could make out small numbers at melee range, but not at normal graphics speed.
OK, I am in the running for the oldest in the discussion forum. Maybe it will get better with practice. These are my observations on the graphic which is not the game interface.
If there is a reduced graphic option, chosen by those who have slower internet pipes, slower CPU, or less capable graphics; can the crispness and the quality of the numbers be maintained/improved as best.
Lam
Being
Goblin Squad Member
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Do you mean you do not intend to use the system requirements as a rational justification for blowing a couple grand on a new computer? Lam, Lam: Life is made for these opportunities: Capitalize!
Being
Goblin Squad Member
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Right. Good thinking: a rationale supporting a really big monitor is the very thing.
Now all you need is a history of tinnitus or hearing loss. I SAID HEARING LOSS. That way you can get the best sound card with surround sound.