designing and balancing encounters in D6 systems


Other RPGs


So I found my old WEG Star Wars books; I've had them for many years but I never got a chance to play with them before. I've decided I'd like to try D6; I may end up doing it in Star Wars or in a homebrew sci-fi setting.

My principal question is simply how do you scale encounters in a D6 system so they challenge the players without killing the party? In PF I just use challenge ratings, which is easy enough.

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