Devil we know IV secondary success conditions [spoilers]


GM Discussion

5/5

My group has just finished the Devil We Know IV scenario, and my GM and the whole table were rather perplexed at the secondary success conditions: There is no point where it is even prompted or implied.

When I run this scenario, how can I prompt it?

5/5 **** Venture-Captain, Massachusetts—Central & West

The secondary mission is pretty much given to you in the mission briefing.

Spoiler:
Quote:

Venture-Captain Hestia Themis, a woman of small

stature, but great importance within Cassomir, sweeps
locks of thick, raven hair away from her face. As she starts
to speak, shrill horns bellow an alarm. Hestia pauses for
the signal to quiet, and as the trumpeting ring fades, her
booming voice continues.
“Colleagues, the city of Cassomir declared a state of
emergency this morning. Late last night, a swarm of rats
poured into Cassomir’s streets, spilling from every sewer
grate within the Old Cassomir district. As the city guards
dealt with this infestation, a large assault force of derros
penetrated Swift Prison. Within a few hours, the derros
emptied the Swift, and marched their new slaves into the
Darklands. Normally we defer incidents like this to the
authorities, but I offered our assistance. There’s an item of
interest, a church bell called the bell of obedience, that may
reside in Swift Prison’s chapel. We want to catalogue it and
may never have another opportunity to explore the Swift
unsupervised. While investigating the derro invasion, head
to the chapel and inspect the bell. If possible, I want you to
determine whether the Chapel’s bell is in fact the legendary
bell of obedience without taking it from the prison.
Cassomir’s
constabulary is as of this moment fighting Cult of Nature’s
Cataclysm devotees at the south entrance to the prison. The
constabulary agreed to distract the cultists there so that you
might approach the Swift from its north side and enter the
prison from the south gate behind the cultists.”
At that moment, a teenage boy enters through the Cassomir
Lodge’s front door and Themis gestures him over. “This is
Nefti—I believe some of you may know him already. Though
he works with the Aspis Consortium, he helped us rescue a
fellow Pathfinder when this derro business began. It seems
Nefti happened to be serving a debtor’s term inside the Swift
when the abductions took place. For his testimony to last
night’s events we secured his release. He agreed to escort
you to a spot north of the Swift where he will tell you all he
knows. Any questions?”

Quite a few of the secondary success conditions are given in the mission briefing, and some groups will just gloss over them. I would probably have the Venture Captain in game make a big deal about how special achieving that goal is.

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

given the way the briefing is worded, We actually thought that was the primary mission, and almost went home after we did it.

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