my favorite Board Game Geek thread


Pathfinder Adventure Card Game General Discussion

Pathfinder Adventure Card Game Designer

1 person marked this as a favorite.

This one.


I don't remember seeing that thread.


Mike Selinker wrote:
This one.

Obviously these glaringquestions need to be included in the errata/FAQ too!

...

wait, what was I talking about?

Liberty's Edge

LOL

Liberty's Edge

Lolz. You know Mike it is nice to see that you still have a sense of humor after going though this early nitpicking rules phase. This has to be living hell. In the long run, don't sweat it. There is always going to be a vocal MINORITY that wants to rip through your rules to find every single loop hole [I'll admit it I was one early on]. What really changed me was when either you or Vic reminded us that this is a Cooperative card game, not a Competitive card game. That kind of click a light bulb in me and really got me out of the MtG mindset. Remember you have a great game that tons of people really like.

Liberty's Edge

TClifford wrote:
Lolz. You know Mike it is nice to see that you still have a sense of humor after going though this early nitpicking rules phase. This has to be living hell. In the long run, don't sweat it. There is always going to be a vocal MINORITY that wants to rip through your rules to find every single loop hole [I'll admit it I was one early on]. What really changed me was when either you or Vic reminded us that this is a Cooperative card game, not a Competitive card game. That kind of click a light bulb in me and really got me out of the MtG mindset. Remember you have a great game that tons of people really like.

I completely agree. Tihs is a great game and I've had a lot of fun!

Pathfinder Adventure Card Game Designer

1 person marked this as a favorite.
TClifford wrote:
Lolz. You know Mike it is nice to see that you still have a sense of humor after going though this early nitpicking rules phase. This has to be living hell. In the long run, don't sweat it. There is always going to be a vocal MINORITY that wants to rip through your rules to find every single loop hole [I'll admit it I was one early on]. What really changed me was when either you or Vic reminded us that this is a Cooperative card game, not a Competitive card game. That kind of click a light bulb in me and really got me out of the MtG mindset. Remember you have a great game that tons of people really like.

Dude, the nitpicking means people are making my game better. I totally welcome it.

After playing a game a hundred times, I get used to certain things. And occasionally I forget to put them in the rulebook, such as the important rule that you only get a reward once. These are mistakes we won't make again, and I'm very happy that people are pointing them out. Obviously, I wish we'd caught these issues ourselves, but when you make something new this will happen. I appreciate both the inquiries and the patience of all the commenters.

Mike

Scarab Sages

TClifford wrote:
Lolz. You know Mike it is nice to see that you still have a sense of humor after going though this early nitpicking rules phase. This has to be living hell. In the long run, don't sweat it. There is always going to be a vocal MINORITY that wants to rip through your rules to find every single loop hole [I'll admit it I was one early on]. What really changed me was when either you or Vic reminded us that this is a Cooperative card game, not a Competitive card game. That kind of click a light bulb in me and really got me out of the MtG mindset. Remember you have a great game that tons of people really like.

I really disagree with this statement. I am one of those people who will rip through rules and nitpick at every loophole and its defi nately not because I dislike a game or like to complain.

It doesn't matter if a game is competive or cooperative, light hearted or serious. Rules need to be concise and comprehensible. Its important to me when I read a card and my co players read the same card we automatically come to the same conclusion on how it works. The more personal interpretation and house rules needed to make a game functional, the less I personally find enjoyment from it.

I think people who spend a lot of time on these forums debating the details of how the mechanics work are doing it BECAUSE they like the game. Its good for a new game, especially one that sets to be as exapandable as this one, to address mechanical issues early on. That way future expansions can be streamlined.

This is totally my opinion. Everyone gets something different out of games and some people like playing it loose. I am not saying thats wrong, just not my view on games.

Community / Forums / Pathfinder / Pathfinder Adventure Card Game / General Discussion / my favorite Board Game Geek thread All Messageboards

Want to post a reply? Sign in.