| CookingOrc |
The rulebook states the when a character dies they loose all the feats they had. As I understand it, when you rebuild a new character you get no feats. This would seem a bit harsh during later scenarios.
If my character dies on the 1st scenario of the 6th adventure, do i really have to build a new character with 0 feats and carry on? I seems I would be at an extreme disadvantage. Thoughts?
| Ogee |
The rulebook states the when a character dies they loose all the feats they had. As I understand it, when you rebuild a new character you get no feats. This would seem a bit harsh during later scenarios.
If my character dies on the 1st scenario of the 6th adventure, do i really have to build a new character with 0 feats and carry on? I seems I would be at an extreme disadvantage. Thoughts?
On Page 14 of the rulebook, it's a bit hidden in the text. But, the solution to that is there. Instead of being level 0 in those later levels, you start at that level minus at least 2. That way there is still a disadvantage to dying. But, not totally horrific to the whole adventure.
| Ogee |
Yeah. I think you might be reading it right. Playing the "new guy" just with better equipment. Yeah, I think your character would be seen as weaker. But, then you'd need to team up at a location or really watch your strategy. I think it's to really discourage suicidal play of one party member. Mind you there are ways later, I believe, that will make is possible to revive members prior to the scenario ending. I think, I read that somewhere. (Don't hold me to it.) EDIT: I'm starting to rethink that I read that anywhere. Might be blending games in my memory. But, just the same, dying is something you need to think about. You always have the option of not exploring and just leaving the scenario. Yes, you lose. But, you live to try again.....