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In the light of recent bovine threads, I wanted opinions on this before I run it (tonight, sorry about short notice).
One of the characters I'll have tonight has a large wolf as his animal companion. It's got the narrow frame feat, so yay, but I want to check on:
Most of the time, things say that a large creature counts as two mediums, but it doesn't list it here. Can I allow it to ride along and take up two slots?
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When I ran it for 6 players, there was a large ape, and large rino. just made the boat bigger cause felt had to allow them to get there AC's in game
There's a spell, found in Knights of the Inner Sea, called Carry Companion. For the cost of a second level scroll, they can "get their ACs in the game." Otherwise, it better either fit on the boat or know how to swim.
Small Ears No Die
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Jeff Morse wrote:When I ran it for 6 players, there was a large ape, and large rino. just made the boat bigger cause felt had to allow them to get there AC's in gameThere's a spell, found in Knights of the Inner Sea, called Carry Companion. For the cost of a second level scroll, they can "get their ACs in the game." Otherwise, it better either fit on the boat or know how to swim.
lol. was my mount. I actually bought a wand of that spell
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Question about the Haunt:
"When this haunt is triggered... all
humanoid creatures in the hallway are
targeted by a deep slumber spell with no
HD limit (save DC 14).
Normally Deep Slumber works on all creatures, not just Humanoids. However, the scenario states that the rats aren't subject to its affects. So by RAW then are Native Outsiders (Aasimars and Tieflings) immune to this haunt's effects, since they are not, in fact, humanoids?