Third age of a Homebrew campaign: Under an infernal leash


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A rag-tag group of amnisiatic orphins raised by a secretive monistary. Ten children were born with strange runic birthmarks and raised with no knowledge of the outside world. A small group must now find a way to usurp the infernal lords that took power twelve years ago.

This is the third era of an on-going and ever evolving home-brew campaign setting.


First let me start with a bit of a build-up. This campaign is the direct result of the last era "In the wake of Dragons" which ultimately culminated in a group of adventurers, a necromancer, an ancient aboleth, a Rakshasan sorcerer chase for the Staff of Shadows locked up within an ancient vault. The Rakshasan reached the staff first. This resulted in the sorcerer making a pact with various infernal lords and winning supremecy over the Battlelands (the prime material plane). Now the continent of Seraine is under the draconic rule of the Rakshasan sorcerer and his four leutenants.

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