
Clebsch73 |

The campaign started a few months ago with four players, 3 brand new to d20 systems and one semi-experienced. The game is being played over the d20Pro on-line system. At present we are not seeking new players.
All the characters are from a region on the other side of the world from the Inner Sea region, an isolated place called the Commonwealth. The entire world has been recovering from a disaster brought about by wars between very powerful factions (or at least that is what all the legends claim). It has been about a thousand years during which most regions had to slowly rebuild civilization on the ruins of old or in new places. The Commonwealth was well protected and has developed in isolation from the other civilizations found in the Pathfinder Campaign world of Golorian. Life is good in the Commonwealth, but there was not much for an adventurer to do, until a gate was discovered deep in a ruin of a dungeon in the capital city.
After initial armed forays through the gate, it was discovered to open into a wild region in an unknown part of the world. A fort was built to protect the other end of the gate, also situated in a ruin, and a company was formed to recruit adventurers to explore the new world, dubbed Arkada, for possible colonization.
Characters are now 4th level and they find themselves stranded in the new world after a disaster at the base destroyed the gate and scattered the adventurers. The adventurers are now in the company of one of the native of the region who is serving as a guide while they decide what to do next.