
Seidaku |
5 people marked this as FAQ candidate. |
The ARG rules for creating new races detail the 'Large' size quality as providing a "+2 size bonus to Strength and a –2 size penalty to Dexterity," specifically calling out the modifier as a typed bonus rather than a racial ability adjustment. So- by that wording, it implies that unlike regular Large creatures, creatures with the "Large" size quality don't get any Ability bonuses from spells such as Alter Self or Enlarge Person, which both provide size bonuses to Strength.
Paradoxically, that means that such a race could have Enlarge Person cast upon them, grow to "Huge" size, and receive a net -2 Dexterity penalty for their trouble (since penalties always stack), with no change in Strength. Am I reading that right?

MurphysParadox |

The size of something is the source of size bonuses and these are recalculated every time you change size as opposed to adding things up as you go. So a large creature turns into a huge creature and gets all the stat bonus/penalties of a huge creature. There is to be no consideration of previous size.

AerynTahlro |

They should have said "Strength increases by 2", not "You get a +2 size bonus to Strength".
They goofed.
^This^
If you have a large creature with 'standard' stats (+2 phys, +2 mental, -2 other), the end result would be something like:
This race gains +4 Strength, -2 Dexterity, +2 Wisdom, and -2 Charisma at character creation.
It wouldn't be worded as such:
This race gains +2 strength, +2 wisdom, and -2 charisma at character creation. Additionally, this race has a constant +2 strength/-2 dexterity size bonus/penalty.

Demjing "The Mage Breaker" |

If you have a large creature with 'standard' stats (+2 phys, +2 mental, -2 other), the end result would be something like:
This race gains +4 Strength, -2 Dexterity, +2 Wisdom, and -2 Charisma at character creation.
Agreed,
As it is not an in play modifier but a change to stats before creation due to a size category that is a racial quality.