Ryan interviewed by Wired's GeekDad


Pathfinder Online

Paizo Employee Chief Technical Officer

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http://www.wired.com/geekdad/2012/05/pathfinder-mmo-on-kickstarter/

Goblin Squad Member

Way to go, Ryan! I like to see that the word is getting out.

Goblin Squad Member

Once Ryan does an interview with No Prisoners No Mercy (nuns with rulers) I'll then know PFO has made it!!!

Great interview!!!

Goblin Squad Member

Got to say, read a few Geek Dad Wired interviews and "finger on the pulse" strikes me.

Curious about just how much Hero Engine has progressed (claims of) & more on Middleware.

Goblin Squad Member

Quote:
Dancey: It’s too soon to announce a specific date, but it will be much, much sooner than most traditional MMO development schedules.

Every time I hear that I get all excited.

Sovereign Court Goblin Squad Member

Good interview. Kind of funny how they kept messing up the distinction between Paizo and Goblinworks, but I guess that's to be expected with employees working for both groups.

It was interesting to catch a glimpse of the condensed sales pitch of the game that would likely be given to a potential investor (at least that's what it sounded like to me). Somebody contact Sheldon Adelson, Goblinworks can offer him a better return than he got on his last investment!

Goblin Squad Member

Was hoping for more solid news...something we hadn't already heard.

Sovereign Court Goblin Squad Member

Blaeringr wrote:
Was hoping for more solid news...something we hadn't already heard.

Yep. Seems like we're kind of at a standstill until they finish the demo, or we get some solid investment money. Hopefully we'll hear something substantive this coming Wednesday.

Goblin Squad Member

Blaeringr wrote:
Was hoping for more solid news...something we hadn't already heard.

I wouldn't expect that. their goal is to treat the ones who frequent their site, the forums and the blog as a priority. We should be the first place to hear everything, and the interviews elsewhere should be targetted at the people who don't know anything about the project and are hearing it for the first time there. Their goal and honesty is primarally to let us know things soon after they know them. This isn't a company that keeps things under wraps until E3 or some big event, they actually want community involvement.

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