
GreatKhanArtist |

Hey, folks, it's me again...
*Warning spoilers!*
So what the heck is up with Erdikhaan? I looked up Skeletal Champion in the Bestiary and the statted example has too many feats from what I can tell. I know skeletons get improved initive free. Although the stats for skeleton say that feats are lost, it looks like skeletal champions keep their class feats. That said, why three feats? One for 1st lvl, one for being formerly human, one mysterious feat.
Furthermore, should Erdikhaan be altered to have WF: ranseur as his mysterious 4th feat? I do intend to run this module sanctioned, so is this allowed?
Other than that, I wrote claw attacks on a sticky just in case Erdikhaan loses it in battle and will adjust his stats for having increased AC from the non-standard armour. I think he'll be ready for battle after the feat kink is worked out.
Thanks again everyone!
-Nicole