| Spiral_Ninja |
Well, I finally purchased a campaign path and desided to run it for our current group.
A little background: we have three GMs and three games going; mine, my hubby's and a friend. We also have only four players; me, hubby, our 17 year old daughter and our gameing friend. We use mostly PF with 3.5 stuff we like added in.
Currently the PCs in my game are:
Hubby: Spellthief-1/Wizard (transmuter)-4 [father a jailed mob boss, mom an insane (and in an asylum) half-elf; looking for stuff the arresting officers stole from his dad]
Daughter: Oracle (battle)-4; curse of tongues [her pure cleric order sent her out to adventure to get rid of a problem child]
Friend: Duskblade-4 (declined playtesting a Magus)[archeologist looking for a lost city]
So, while they're a little higher level for Harrowstone than they should be there's only three of them. I was was planning on adapting a 4e module called Heathen, so Oracle's order had sent her a message asking her to look for the missing paladin, had the Wizard's crazy mom kidnapped by the same cult, had mom leave a clue that to the location of duskblade's lost city. Having read the notes for the next few modules, I've decided that the 'lost paladin' is now possessed by the group trying to return Shub-nigorath, but is posing as a member of The Whispering Way.
So, after arriving in Ravengro and immediately being accused of being 'behind all this', the group then witnessed the flaming skulls chasing the townsfolk out of the town hall and made short work of them. They were informed that the group they were seeking set out for Harrowstone, with Mom and a 'twin' of Wizard, carrying one of those 'weird elvish swords' in tow.
The 'paladin's' cult was trying to find out just what the Way was up to there, but currently only Mom and the 'twin' (a doppelganger) are there and still alive. 'Paladin' and an associate fled after being attacked by the spirits. Mom, who really IS crazy, is currently having tea with Vesorianna, while 'twin' and daddy's stolen sword, are trapped below.
So, the group spots tracks where Paladin and associate shoved their wagon into the sinkhole in order to hide it before fleeing. They investigate and are attacked by the skeletons from the pond. Which burst into flames and (having no weapons) start punching them. Duskblade oneshots one, which explodes.
Oracle (OOC and laughing): Water-based, flaming, kamikazi skeletons using fisticuffs? Most awesome encounter ever!
This horror mood is going to be a hard sell.
BTW, Oracle decided on her own that the Paladin (her sword-fighting trainer) was a jerk she hated. She's gonna love his fate.