
Sean FitzSimon |
1 person marked this as a favorite. |

STR Ranger wrote:Ahem.
There IS a guide to the hexcrafter as well....
True, and and excellent one at that!
Just in case that the link got lost in the shuffle
http://paizo.com/threads/rzs2ocev?Warlock-STR-Rangers-Guide-to-the-Hexcraft er
Also, just wanted to say thank you to whoever made this a sticky and (in case it's another person), another one to whoever is updating the OP with all these new guides
I'm not sure how all these links end up with spaces in them, but here's the proper linked version: Linkified!

TarkXT |

I generally think most people are underrating clerics of Shelyn in their class guides.One of the best weapon choice options + luck domain + defense domain (which gives barkskin and shield)= not bad for a second rank combat reflexes build.
It's not really underrating it's just that you basically described everything a cleric of shelyn can really do; fend people off with her glaive and play support. She's not doing the damage the other gods are doing, nor is she buffing to the walls like Iomedae or Abadar. Nor is she debuffing like Pharasma and Calistria. She's tough, and pretty, and sassy but not a fighter. You can make a tough to kill cleric that gives good buffs but that's really about the extent of it.

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I agree that I'd like to play a Shelyn cleric some day for that very reason. I already have two clerics, though, one of whom has the Luck domain (Desna), so it would be kinda redundant.
This was actually my problem when I first looked into playing a cleric - too many different variations I wanted to try - blasting with the Fire domain, uber-buffer with Luck and/or Good domains, pole arm and Combat Reflexes, negative energy/inflict spell specialist, etc. So far, I've done two clerics in my 10 Pathfinder Society characters, but I'm sure there will be more. In some ways, cleric is my favorite class, but there are a lot of down sides, like the dependency on so many different stats.

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I've just scoured the internet for all the good pathfinder guides that I could possibly come up with and put them here. I obviously used this thread for a great number of them, so thanks Harmor!

rangerjeff |
Improving Your Class With Items (Core, APG, ARG, UC, UM) [Discussion]
hmmm.. that horn of the huntsman will be useful for my ranger with the hunting companions option (of course better if I'd known, I'd've take the horse companion to become an abrams).

KBrewer |

Jackissocool |

I'd like to submit my guide for inclusion. It's for the Dreamscarred Press Psychic Warrior. It's currently a work in progress but I expect to complete it within two to three weeks.
Here's my thread link, and here is the link to the guide itself.
Inclusion in this list would be much appreciated.

chaoseffect |

Improving Your Class With Items (Core, APG, ARG, UC, UM) [Discussion]
Under Monk there's the Amulet of Hidden Strength: does anyone know the source, as I'm not seeing it on pfsrd?

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You just need to log into Google. I had the same issue a while ago. (I loaded it up just in case there was a new problem, and it loaded up fine.)
Well WTH? I was signed into Google. It seems opening the new window logged me out somehow. The Dungeonaday website does that to me too.

Bodhizen |

I do get the occasional complaint about my Paladin/Antipaladin Guide not being accessible, but I cannot help that, unfortunately. As for updating it with more current materials, I hope to have my desktop computer restored soon and be able to make the necessary corrections and updates. Once the Guide is finished, I might allow downloads.

Lauraliane |

I do get the occasional complaint about my Paladin/Antipaladin Guide not being accessible, but I cannot help that, unfortunately. As for updating it with more current materials, I hope to have my desktop computer restored soon and be able to make the necessary corrections and updates. Once the Guide is finished, I might allow downloads.
An update to your guide would be really great :)

Lauraliane |

What do you feel is missing from the Guide, Lauraliane?
Not much to be honest, it is a very nice guide. Maybe some more races analysis, like the Musetouched Aasimar variant (with +2 Dext, +2 Cha) for the paladin Archer.
I am playing one currently and that's pretty nice, Glitterdust as spell like ability, some nice alternate racial traits like Celestial Crusader.
They also get Wings for 2 feats now (Angel Blood and Angel Wings).
Also some stuff on multiclassing or not, for example you mention that Halfling should multiclass fighter before level 3 ideally for the Archer Paladin, but not for the other races? I wondered why, and I actually took a figther level with my Aasimar in order to get Precise Shot and Rapid Shots faster.
Some "full" builds example with feats selection by level would be sexy too.
Also (and I know it is a bit of a pain), but traits suggestion could be nice, a lot of guides never mention them, which is too bad, because you usually get 2 traits and some are way better than others.
Anyway, mainly details, but since you have the best Paladin guide I feel it could be even more awesome, not to mention that you probably have some things in mind on your side to update it too :)

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I have finished my Race Guide. Here's the link: LINK
WOW that was a lot of work!
I do plan to update it with the more exotic races as I find time over the next few months.

KBrewer |

KBrewer |

Christopher Rowe Contributor |

If any of you good people have the time, skill set, and of course, the inclination, what I would love to see is a Guide to Armor Class, breaking down how best to ramp up AC for Light, Medium, and Heavy Armor wearers, taking into account special and primitive materials, magical enhancements to armor and shields, magic items like rings of protection and ioun stones, Dexterity and ways to improve it, and other things I'm sure I don't even know about.
I guess I'm interested in the math, especially, of being a light armor wearing high-Dexterity character versus being a heavy armor user.
A discussion of which combinations of armors, items, and effects are best and least best for characters focused on skill-use might be included.
I'd do this myself if I wasn't borderline innumerate and newish to the game. I've halfway been doing it for one particular character already, but his particular situation doesn't speak to the mass and main of players and characters, and a general guide would be an excellent contribution to the community, I think. I, of course, would help in any way I could.
Cheers,
Christopher

Kydeem de'Morcaine |

I have an item I would like to bring up.
I just happened to notice that in Cieyrin's guide to archtype combos it says
CrossbloodedUM, SeekerPSFG and WildbloodedUM all stack and can be all be taken at the same time, if a Sorcerer wishes to.
I can't find it now, but I read that it had been ruled you could not combine crossblooded and wildblooded.
If someone else can find that ruling I would appreciate it.
Or if I am wrong and it has been ruled as allowed, please show where that is at. It would be excellent since I was wanting to do a empyreal/draconic cross.