*important* Problem with "Tide of Morning" (Potential spoilers under tag)


GM Discussion

Grand Lodge 5/5

I was wondering about the creatures listed in this scenario as to being 3.5 edition and not Pathfinder RPG?

DO we convert them?

creatures spoiler:
There is a quickling listed and that is in the Bestiary 2 so that is already converted. But with that being said there is a Atomie and a Unseelie listed in there too, so I would be very unsure as to what to use for them for conversion or replacement.

I got this scenario as it was listed as official for PFS in the buy scenarios (or so I assumed) and then it turns out it is completely in 3.5? What should I do?

-jon

Paizo Employee Director of Brand Strategy

Until 3.5 scenarios are converted to Pathfinder RPG and rereleased, run them as written, with adjustments for CMB and CMD, Perception instead of Spot, etc.

Grand Lodge 2/5

Deanoth wrote:
I got this scenario as it was listed as official for PFS in the buy scenarios (or so I assumed) and then it turns out it is completely in 3.5? What should I do?

This is the case with all Season 0 modules (up to #28), except for #00-05 Mists of the Mwangi which was recently converted to PFRPG rules.

Grand Lodge 5/5

Thanks guys, I just wanted to make sure to do it right :)

I appreciate the fast responses :)
-jon

Shadow Lodge 5/5

As Mark and Mark pointed out, updating from 3.5 is something that needs to be done with all Season 0 modules except Mists of Mwangi which Mark has already converted to Pathfinder.

My rule of thumb are as follows:

1. If the monster/NPC stats are in the module - run them exactly as written with a recalculation on the fly of things like CMB/CMD/Perception. Yes this means that a cleric for example won't get channel energy. Thus is the way of conversion.

2. If the monster/NPC stats are not in the module, but the stats are in the Bestiary/Bestiary 2, use the Bestiary stats but be very careful. The goal is to get an analogue. If a CR 2 critter from 3.5 suddenly becomes a CR 4 critter in PFS, it's probably not a good idea to run the creature stats out of the Bestiary.

3. If you happen to have an old MM 3.5 around, that's another option if the Bestiary analogue isn't accurate and there are no stats in the module. In those cases just do a conversion on the fly as if the stats were in the module.

Conversion sometimes is pretty straightforward and sometimes is really a quite tricky business. I usually spend about twice as long prepping a season zero module than I do on a season 1 or 2 module. Some modules have mechanics that don't work as well in PFS (for example, a spiked chain wielding fighter in a module loses a lot of its challenge in PFS if the entire fight was supposed to be fought at range), but you can generally make things work fairly similarly.

Grand Lodge 2/5

Ryan Bolduan wrote:

3. If you happen to have an old MM 3.5 around, that's another option if the Bestiary analogue isn't accurate and there are no stats in the module. In those cases just do a conversion on the fly as if the stats were in the module.

This is always handy (and free)!

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