Still reading it, but...


Gunslinger Discussion: Round 1


What are people's thoughts on using the gunslinger in an Iron Kingdoms game? I have been thinking about Pathfinderizing the Witchfire Trilogy...

Contributor

Derek Vande Brake wrote:
What are people's thoughts on using the gunslinger in an Iron Kingdoms game? I have been thinking about Pathfinderizing the Witchfire Trilogy...

Ha! That'd be cool. I'd love to hear how your work turns out!

Silver Crusade

only if you can use the gunmage in pathfinder.


I was thinking how fun it would be to play a Tian party stranger-in-a-strangeland style, mystically teleported into an adventure path. Hmmmm . . . . which one would work best?


Billzabub wrote:
I was thinking how fun it would be to play a Tian party stranger-in-a-strangeland style, mystically teleported into an adventure path. Hmmmm . . . . which one would work best?

I don't know...but if you're playing a Tian gunslinger, you have to name it Wu Jan and take the Leaping Shot Deed feat.


Interesting. I have to admit to not being super-excited about the gunslinger in Golarion. But I kind of like the idea of shooting up some clockwork baddies with a PF gunslinger!


Billzabub wrote:
I was thinking how fun it would be to play a Tian party stranger-in-a-strangeland style, mystically teleported into an adventure path. Hmmmm . . . . which one would work best?

I did an empty hand monk of the four winds from alkenstar that used the scattergun regularly -- his name? Johnny Woo.

Senior Designer

brent norton wrote:
only if you can use the gunmage in pathfinder.

I'm not opposed to this. Archetype?

Senior Designer

Mairkurion {tm} wrote:
Interesting. I have to admit to not being super-excited about the gunslinger in Golarion. But I kind of like the idea of shooting up some clockwork baddies with a PF gunslinger!

I dig. I dig.


Stephen Radney-MacFarland wrote:
Mairkurion {tm} wrote:
Interesting. I have to admit to not being super-excited about the gunslinger in Golarion. But I kind of like the idea of shooting up some clockwork baddies with a PF gunslinger!
I dig. I dig.

"Wolfgang, thare's a new tinhorn in Zobeck!"


Stephen Radney-MacFarland wrote:
brent norton wrote:
only if you can use the gunmage in pathfinder.
I'm not opposed to this. Archetype?

Please God YES! i love the idea of a gunmage and i would love to see it finally put into a Paizo product.


I think the biggest problem in a Pathfinder version of IK is not converting classes (all of which could easily be done with archetypes and alternates), but item creation! The whole system of Mechanika in Caen arose because there was a chance of permanent hp loss for item crafters, and the chance increased as the item got more powerful. This was based on the amount of experience paid to craft it... something that no longer exists.

The arcane mechanik class might be tough... looks like a wizard alternate class, but the spells per day are much lower. The bodger's a rogue archetype. Fell Callers are a bard archetype. Gun Mages look like a bard or magus alternate class. The ranger would need it's own alternate class for a default.

But I'm getting far afield of where this thread started, which is about the gunslinger, specifically, being good for IK.

The Exchange

Fnipernackle wrote:
Stephen Radney-MacFarland wrote:
brent norton wrote:
only if you can use the gunmage in pathfinder.
I'm not opposed to this. Archetype?
Please God YES! i love the idea of a gunmage and i would love to see it finally put into a Paizo product.

(psst; it's a wizard archetype)


AlanM wrote:
Fnipernackle wrote:
Stephen Radney-MacFarland wrote:
brent norton wrote:
only if you can use the gunmage in pathfinder.
I'm not opposed to this. Archetype?
Please God YES! i love the idea of a gunmage and i would love to see it finally put into a Paizo product.
(psst; it's a wizard archetype)

Nah, the base attack is too high and the spells too low to be a wizard archetype, or even alternate class. You'd have to change too much. Also, gun mages are Charisma casters. That's why I'd say bard. Or perhaps even a gunslinger/sorcerer prestige class.


Mother of...

Now we're gonna have a bunch of Magus/Gunslinger mooks running around trying to be Dante...

And I thought Drizzt was bad.

The Exchange

Derek Vande Brake wrote:
AlanM wrote:
Fnipernackle wrote:
Stephen Radney-MacFarland wrote:
brent norton wrote:
only if you can use the gunmage in pathfinder.
I'm not opposed to this. Archetype?
Please God YES! i love the idea of a gunmage and i would love to see it finally put into a Paizo product.
(psst; it's a wizard archetype)
Nah, the base attack is too high and the spells too low to be a wizard archetype, or even alternate class. You'd have to change too much. Also, gun mages are Charisma casters. That's why I'd say bard. Or perhaps even a gunslinger/sorcerer prestige class.

The IK Gunmage? yes. But I was speaking of the Paizo Gunmage

UC Product Page wrote:

Ultimate Combat includes:

New player character options for 14 Pathfinder RPG base classes, including alchemist discoveries, barbarian rage powers, cavalier orders, combat-cleric archetypes, animal shaman druids, new fighter archetypes like gladiator and armor master, inquisitor archetypes like witch-hunter or infiltrator, combat-themed magus arcana, monk archetypes based on mastery of martial arts, new paladin archetypes like angelic warrior, ranger archetypes like big game hunter and trapper, new rogue tricks, and wizard archetypes like the gunmage
The ninja, samurai, and gunslinger, brand-new 20-level alternate classes specially designed to get the most out of combat
Hundreds of new combat-oriented feats including martial arts feat trees, finishing moves, and combination feats
In-depth overviews on a variety of combat-related topics, such as armor, Asian weapons, duels, fighting schools, guns, siege weapons, and more
A complete system covering vehicle combat, including wagons, boats, airships, and more
Tons of optional combat rules like called shots, armor as damage reduction, and new ways to track character health
…and much, much more!


AlanM wrote:
Derek Vande Brake wrote:
AlanM wrote:
Fnipernackle wrote:
Stephen Radney-MacFarland wrote:
brent norton wrote:
only if you can use the gunmage in pathfinder.
I'm not opposed to this. Archetype?
Please God YES! i love the idea of a gunmage and i would love to see it finally put into a Paizo product.
(psst; it's a wizard archetype)
Nah, the base attack is too high and the spells too low to be a wizard archetype, or even alternate class. You'd have to change too much. Also, gun mages are Charisma casters. That's why I'd say bard. Or perhaps even a gunslinger/sorcerer prestige class.

The IK Gunmage? yes. But I was speaking of the Paizo Gunmage

UC Product Page wrote:

Ultimate Combat includes:

New player character options for 14 Pathfinder RPG base classes, including alchemist discoveries, barbarian rage powers, cavalier orders, combat-cleric archetypes, animal shaman druids, new fighter archetypes like gladiator and armor master, inquisitor archetypes like witch-hunter or infiltrator, combat-themed magus arcana, monk archetypes based on mastery of martial arts, new paladin archetypes like angelic warrior, ranger archetypes like big game hunter and trapper, new rogue tricks, and wizard archetypes like the gunmage
The ninja, samurai, and gunslinger, brand-new 20-level alternate classes specially designed to get the most out of combat
Hundreds of new combat-oriented feats including martial arts feat trees, finishing moves, and combination feats
In-depth overviews on a variety of combat-related topics, such as armor, Asian weapons, duels, fighting schools, guns, siege weapons, and more
A complete system covering vehicle combat, including wagons, boats, airships, and more
Tons of optional combat rules like called shots, armor as damage reduction, and new ways to track character health
…and much, much more!

I sit corrected! I was unaware of such a beastie...

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