Black Tom's Citadel by the Sea


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Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

"They'll not go t'far. We bes' be headin' back t' the Citadel inna mornin'."


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Erdukk has not left the table in the tavern, still visiting with the other dwarf and the elf.

I believe Erine left the tavern in embarassment at the rough-housing. Tiana has quietly been winning at cards in the corner (just kidding!).


Male Human (mostly) Ex-cleric and Grumpy Cat

I'm back!

You can make your provisions and head back to the citadel the next day. Your journey there is uneventful and you find nothing of particular interest so it remains for you to venture underground. Which brings us to the eternal questions: marching order and lighting arrangements. The stairs down are 10 feet wide.


Tiana wakes up after an uneventful evening, and heads down to join the others, who are preparing for the journey back as well.

Is Crommard coming with us again?

Tiana will march second in the marching order.


Male Human (mostly) Ex-cleric and Grumpy Cat

Crommard will be joining you if you'll let him.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

"I'll be fine wit' last 'n th' march. Crommard, yer comin', I 'ope? Ye know th' citadel better 'n yer magic was appreciated 'n th' battles we 'ad."


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

"I fer a thinkin tha citadel as mor secrets an more adventure fer adventurars!"


Male Human (mostly) Ex-cleric and Grumpy Cat

Crommard would be happy to join you but he prefers a safe place near the rear. He'll be holding a lantern if you don't mind.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

"Perfesser, I dinnae wan' ye clear at th' back. If'n ye dinnae mind, I will cover yer back -- ye jus' walk in fron' o' me."

"I'm thinkin' the wee lass 'n 'er goat -- 'r th' goat 'n 'is wee lass, whichever -- oughta be by th' perfesser, too. Mebbe Sanstree afore 'em, Canvy 'r Broccan by Sanstree, 'n th' other warrior leadin' th' way. Issat everyone? Tiana, as th' light-footed one she is, might scout, but near th' front makes 'er available fer such when 't comes up, eh?"

Spoiler:
So I'm thinking Canvy, Tiana, Broccan, Sanstree, Erine/Goat, Crommard, Edrukk. Did I miss any of our crew?


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

"Ima still fer regrettin what appened tah Tiana las time in tha citadel when she wasa scoutin....

........no doubt o her abilities shes as tough as any but even Erdukk an Broccan does not stand alone!"

"Inna end its her deciden itll be based on!"

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:
Edrukk Thorvirgun wrote:

"Perfesser, I dinnae wan' ye clear at th' back. If'n ye dinnae mind, I will cover yer back -- ye jus' walk in fron' o' me."

"I'm thinkin' the wee lass 'n 'er goat -- 'r th' goat 'n 'is wee lass, whichever -- oughta be by th' perfesser, too. Mebbe Sanstree afore 'em, Canvy 'r Broccan by Sanstree, 'n th' other warrior leadin' th' way. Issat everyone? Tiana, as th' light-footed one she is, might scout, but near th' front makes 'er available fer such when 't comes up, eh?"

** spoiler omitted **

Canvy suggests that Broccan goes first, Canvy will walk behind Tiana who wants to be in second spot. He also thinks we need to have a source of light to take with us on the journey down into the citadel.

Spoiler:
Canvy is best suited to 3rd spot, so that he can get a spell off if required. Broccan is probably best in front as he has the best AC and cover. Canvy can hit well, but lacks a good defense. But Canvy will be at the front if you really think its best.

And welcome back BT, hope your week went well.


Tiana glances around. "I'll hold second place, but I'm not going first anymore. I've had enough of that during the last fight".


Male Human (mostly) Ex-cleric and Grumpy Cat

Blinking as you enter the darkness, you find that the passage turns abruptly left into a long staircase down. Descending, you find yourselves in a long corridor with passages to the left and right. To the left there seems to be a large chamber of some sort. Map here.

Knowledge (dungeoneering) 15:

Spoiler:
The stonework looks human, but has been overlaid with orcish stonework. The air here is stale and bad, and if you stay too long you risk taking Strength damage.

Where do you want to go?


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

(Broccan readily takes the front rank, with no hesitation.)

Knowledge (dungeoneering): 1d20 + 4 ⇒ (3) + 4 = 7

"Annyone gott'n idea wh'r th'orcs migh'be hidin'? This place dinna' look much like a mine. Followin' nat'rl stone is more to my ken."

Perception: listening and looking for trouble1d20 ⇒ 12


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

Knowledge dungeoneering
(untrained)

1d20 + 4 ⇒ (12) + 4 = 16

Perception
1d20 + 4 ⇒ (8) + 4 = 12

"I can put a light spell on my shillelagh an keep tha lights on."

Spoiler:

actually an oak club


Male Human (mostly) Ex-cleric and Grumpy Cat

You can't make untrained Knowledge checks when the DC is more than 10.

You see and hear no signs of trouble. The air is a bit stale, but that is all. So which way, right, left or ahead?

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

Canvey wants to make sure that any retreat is going to be unhindered, asks Tiana. Tiana, can you just go see if there is anything in that large chamber that is a threat to us. Don't engage with anything you see, just come back and tell us, and make sure its not trapped. we can then decide on a course of action. If its empty, it might make a reasonable place to hold camp here, if we stay over night.


Tiana nods and quietly advances into the room, trying to keep herself out of view of whatever is in there.

Stealth: 1d20 + 8 ⇒ (20) + 8 = 28


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

(quietly to Broccan)
"It seems like a danger can come from any direction"

I grip tight my shillelagh and wait for Tiana to report


Male Human (mostly) Ex-cleric and Grumpy Cat

After a short while Tiana reports back. As far as she can tell the room is empty of monsters and traps. The large room is held up by a number of pillars, and seems to have been used as a sleeping area of orcish warriors. Orcish graffiti litters the walls and pillars.

There are ruined weapons and pieces of armor strewn about along the walls, and in the far end a number of orcish skeletons are piled in a heap. Crommard is excited and points out that they exhibit telltale signs of the plague which allegedly wiped out the orcish tribe. "Myth confirmed", he mutters to himself, scribbling and sketching furiously.

There are also several sets of footprints, both orcish and human, leading to and away from the small room to the left. That room is empty except for some dust and bones, but there are some interesting writings on the wall, that is partially smudged.

In Orc:

Spoiler:
It gives directions to some sort of tomb or resting place.

Crommard says that it describes some sort of tomb somewhere deeper in the dungeon.

Map updated above. Where do you want to go next?

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

Canvy turns to Tiana, "Many thanks Tiana, your skill and talent are an essential part of our advancement through this citadel, your job there was well done". He smiles at Tiana, his blue eyes shining bright in appreciation. Canvy continues, "I suggest you and Broccan lead us straight on down this passageway ahead, be careful of the entrance or tunnel to the left. Take your time we don't want to fall foul of any traps set along the way. If you can see anything down the left tunnel let us all know. I have it in my mind to discover what might be down there?"

Hope people don't mind me taking the initiative here, but it's been quite some time since BT posted, so thought to move on. It anyone has objections please speak up, otherwise Canvy will think to assume command of the directions of the party. If you agree, Canvy will try and methodically go through the citadel.


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

I'll go ahead n see what I can, Cap'n. Donna fret, lass. Y'all no be harm'd while I'm standin'. (Broccan moves ahead as suggested, javelin in hand. )


Tiana smiles at Canvy's compliment. She then nods and follows Broccan ahead, keeping her eyes open for anything unusual.


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

Sanstree tries to stay in the middle of the party letting Tiana have position behind Broccan, and still trying to stay forward enough to help.

Sanstree looks for the wee lass to see if she has the wand of CLW at the ready in case of trouble


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

"Huh!" Edrukk shakes his head at the sudden and capable command Canvy has taken. He shrugs his shoulders, mutters, "Battleragers," to himself and returns to watching the party's back.


Male Human (mostly) Ex-cleric and Grumpy Cat

Ignoring the left passage for now, you proceed down the main corridor. It looks like it turns to the left a bit ahead. To your left there is a rotted and jammed wooden door with the bottom part chewed off, leaving a hole large enough to crawl through.


Tiana tries to look under the door into the room.

Perception: 1d20 + 4 ⇒ (19) + 4 = 23


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

Knowledge nature the door (degree of rot) and the bite marks.

I will make two rolls
1d20 + 10 ⇒ (17) + 10 = 27

1d20 + 10 ⇒ (5) + 10 = 15


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

(Broccan stowage his javelin and draws his sword. He prepares to strike anything that might come out of the hole.)


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Erine is staring intently at Canvy. "Interesting..." she murmurs to Goat. "If only I had a notebook."

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

Canvy asks people to hang back a bit to allow Tiana easy access to the hole in the door, and more importantly to exit. Looking at the door, Canvy asks "Can anyone tell if this was a creature getting in, or getting out? I'm sure not happy to be going in to meet it without being ready."

Canvy puts his falchion into its sheath, allowing him both hands to catch Tiana, should anything come and try and grab her as she looks. "If it looks clear Tiana, do you want to go in see if its safe for us all to come in?" Edrukk, you look out for our backs, whilst we deal with this. Keep attentive people.


Male Human (mostly) Ex-cleric and Grumpy Cat

The doors have obviously been gnawed by rats. Dire rats to be specific. The rot is pretty old. It doesn't seem harmful in any way.

Behind the doors there is a large room containing three stone pillars encased in spiderwebs.


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

"Rats n'spiders. How'd we get 'nto the larder at th's Hungry GAR? Iss'r any point goin' in, or shou' we try anoth'r way?"

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

A thoughtful look comes over Canvy's face, "I think Broccan's right, we don't need to bother with just rats an spiders, but this ain't my decision alone, do we go in, or do we find another way. Weigh up, that this is a chamber on what looks like the main thoroughfare, so might be an important room, however do we want to fight rats and spiders. We will come across worse as we go on, but the choice is yours." Canvy's blue eyes look at each in turn, awaiting an answer or acknowledgment.


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

"Broccan, Ima not worried bout tha rats dire as they may be, its them thingsa eatin tha rats an then tha things eatin them things tha worries me!"

"Ima thinkin tha might oak club issa nuff tah pound a rat o two..."


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

"Mast'r Crommard, d'ya think there's annethin' it's be learn'd from th' room? D' ya think there's more orc writin' t' be found innere? If so, a few rats n' such might be a risk worth takin'."


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

"I've seen mages 'n th' field o' battle wit' lights 'ey could push out int' th' distance. If'n ye c'n do 'at, perfesser, mebbe we c'n see 'at's 'n yon room wit'out enterin', eh?"

Edrukk turns so his back is to the wall, his allies to his left, the entrance to his right, holy symbol (aka greatsword) held in both hands, ready to be brought to bear.


Male Human (mostly) Ex-cleric and Grumpy Cat

Crommard coughs: "I am sorry, I only know a few spells and none of them can cast light like that. But possibly we should explore that room. It might hold important clues."


"I agree with the scholar. We should clear the room, if only to be sure that it's empty".

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

Canvy shuffles his feet, "If you want to see more clearly in that room, it's easy enough to put some light on in here." Canvy looks down and around, finding a rusty old metal nail, maybe 6 inches long (10cms), fallen down by the rotten door. "I could make this light up like a lantern, then Tiana can throw it in so that she can see more of the room. That way we will have more of an advantage over anything in there. Of course we could just try and knock the door down to gain easier access, and more importantly an easier escape route, should the need arise. We could all try and push through this door. Or Tiana goes in on her own to find out if there's anything of interest, but I don't like this last alternative, as we'd not be able to help her if she gets into trouble."

"Personally, I think we should send the light in, then push the door down if possible, before dealing with whatever and allow Crommard to investigate the chamber."

How many people can help to push the door down if we decide to do that?


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7
Canvy Mandrain wrote:

"Personally, I think we should send the light in, then push the door down if possible, before dealing with whatever and allow Crommard to investigate the chamber."

How many people can help to push the door down if we decide to do that?

"Aye, 'at's th' wiser choice."


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

"I'll goinnere firss. Toss inne spike ann'I'll see wha'comes ou'ta eat."

(Broccan will kick in the door after the spike is thrown in. He has is sword in hand.)

*please roll BT - droiding today*


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

"Aye tha door looks tah be onna last leg an should come down easy enough"

"Lightin tha room isa good idea, i ave prepared tha spell as well an could elp light tha way."


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)
Canvy Mandrain wrote:
Canvy shuffles his feet, "If you want to see more clearly in that room, it's easy enough to put some light on in here." Canvy looks down and around, finding a rusty old metal nail, maybe 6 inches long (10cms), fallen down by the rotten door. [b]"I could make this light up like a lantern, then Tiana can throw it in so that she can see more of the room. That way we will have more of an advantage over anything in there..."

"Um..." Erine coughs. "Actually, they just wouldn't have as much of an advantage over us."

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:
Erine Wintyle wrote:
"Um..." Erine coughs. "Actually, they just wouldn't have as much of an advantage over us."

Canvy surprised to hear a little voice speak up, "Yes I s'pose you're right there Erine, thanks." Canvy's eyes momentarily take on a purplish haze as he speaks "Tarnud Mother of Light". The rusty nail lights up brightly and Canvy gives it to Tiana to throw into the room, from under the door.


"Well, I think Erine is right, but as long as you big guys go in first, I'll do my job..." Tiana says, then bends down and throws the rusty nail into the room from under the door. She looks on, trying to see as much of the room as possible.


Male Human (mostly) Ex-cleric and Grumpy Cat

I updated the map with what you see under the door. There is a pair of double doors at the far end of the room.

Perception 22:

Spoiler:
Apart from that, you spy several spiders the size of large cats crouching in the nets.


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

Perception
1d20 + 9 ⇒ (19) + 9 = 28

Sneaking a peek!

"I was not fer knowing tha spiders could be tha size look atem thar!"


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

"Well, d'ya wan' m't'goinan kill 'em, or p'raps we throw s'm fire innere an' burn'm out?"


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Perception 1d20 + 2 ⇒ (11) + 2 = 13

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