Mactaka's Kingmaker


Campaign Journals

Scarab Sages

Very excited..we started this past Tuesday...

Sindri Male Human Summoner (Bastard)
Besh Male Gnome Druid (Pioneer, small cat companion)
McTavish Male Dwarven Ranger (Noble Born, Garess)
Argyle Male Dwarven Fighter (Issian)

The unlikely group of adventurers arrived at Oleg's Trading post on the 28th of Calistril. Being of noble intentions or at the very least having something to prove, they accepted Svetlana's plea for aid, and McTavish got in the good graces of Oleg by helping with the chores.

In the morning, they easily handled the bandits, ambushing them and taking them down in the span of 20 heartbeats. The victory made them friends with the Levertons and they were very generous with sharing the spoils with them, even returning Oleg's reward money. With horses, they set out to explore the territory in the immediate vicinity of Oleg's and started tracking the bandits south along the edge of the Narlmarches. The first night's camp was uneventful.

The next day, McTavish found tracks intersecting with those of the bandits that Besh identified as kobold tracks. Despite Argyle's protests, though, they followed the bandits.

During camp of the second night, they encountered an owlbear, and due to the heroics of Besh's Cat, a timely Daze Monster, and Sindri's eidolon, they were able to take it down!

The warmish weather of the last few days changed though, becoming overcast with the dawn. By morning it was below freezing and snow had started to fall.

We stopped there.

Scarab Sages

Cast Change: The summoner player decided to change his class and create a Divination-based wizard instead.

The morning was perfect for a brisk march and within a few hours the group made it to the banks of the Thorn. Checking for tracks again, McTavish and Besh discovered deep hoof prints in the muddy, snow-covered banks and that they veered northwest.

Argyle took the lead and they headed up river only disturbing a slurk hunting in the nearby brambles. Argyle's axe-chop and Sindri's lucky hit with a crossbow finished the creature but not before the slurk slimed the dwarven fighter to his horse. Sindri failed salvaging the glands that produced the slime but did remember an alchymic text that described how to rid one of the tarry substance.

Marching on, they soon found a side-stream and followed it into the bandit camp...well to the broken down wagon that marked it. McTavish, not one for subtlety announced his presence to the shiny object in the trees just to the north and took an arrow for it, which knocked him off his horse, and into unconsciousness. Argyle moved towards the platform where the assailant had been hidden and hurled an axe, hitting his target.

Meanwhile the bandit camp was roused and the four bandits present began moving through the trees bows drawn while Kressle followed. Sindri was taken down with an arrow while he tried to get healing aid to McTavish. Besh and Kat sneaked around the forest, staying wisely hidden. Argyle took out the first platform, ignoring a thunderstone, then went towards the camp, exhibiting some surprising mounted prowess, having his horse leap over the stream and a few logs to engage the other bandits. Besh added an entangle in the area to slow an hinder them as well. While Argyle was slaying grunts, Kressle wanting no part of the crazy dwarf knight, three daggers from a distance then moved to try to finish off
Argyle's downed comrades. Besh got his two companions conscious enough with some timely healing, and arrow dodging. Then while Sindri and he blasted Kressle with magic, and Kat delayed Kressle, cut her up some, and absorbed some axe attacks, McTavish stood up just in time arrow in his shoulder and leg and hacked Kressle in the shoulder with his axe, breaking her clavicle and upper ribs. Then he gutted her with his sickle, and kicked her face down into the stream.

The last bandit surrendered, and the party looted the camp, and found out about the Stag Lord. In the evening the other half of the bandits returned and after a volley of bow fire, were driven away. Argyle gave the order to break camp and the group beat a hasty retreat back towards Oleg's ending up at the Owlbear camp, all fatigued except for McTavish.

After an uneventful night, the group made it back to Oleg's just in time as more snow began to fall. At Oleg's things were a little different. Men-at-arms under a displaced Brevoyan noble had arrived as had a priest of Erastil. Plus, Oleg had rolled out the Wanted posters of bandits, the taztlwyrms, tuskgutter, and the kobold problem. The heroes turned over the prisoner and Kevan promised them the reward money as indicated on the poster. The priest of Erastil told them about the lost temple and the strange guardian there.

Oleg asked about the ring. Svetlana promised to make fine cloaks from the owlbear hide for McT and Argyle in exchange for moon radishes. After resting and recovering under the care of Besh, the party headed out and after following from the place they had marked the kobold tracks found the radish patch. They subdued the irate kobolds, and planned to interrogate them later, and collected the radishes, then set up camp just outside the patch....

We left off here..


Impressive that they slayed an owlbear. And amusing what Svetlana plans to do with it. :)

Community / Forums / Gamer Life / Gaming / Campaign Journals / Mactaka's Kingmaker All Messageboards

Want to post a reply? Sign in.
Recent threads in Campaign Journals