Visiting Golarion For Fun & Profit


Adventures

RPG Superstar 2013 Top 32

I am picking up DM duties for our regular DM who is getting married, and for the next 1-2 months I'll be running our group. He's gotten us to 4th level, and while we have a large group (usually 6 players), we don't have a lot of magic items, so I'm guessing we're about on par with a regular-sized 4th level group.

Anyway, we've been using the PF core rules, but in a homebrew campaign. I'm not going to step on his canonical toes, so I'd like to just port the group to Golarion for the few weeks I run. This will remove the need for me to know too much of his world, and will remove his fear that what I put in the world will conflict with the storyline he has planned for our characters.

Does anyone have any suggestions for which module to run? I have all the APs but I haven't read them. I know I don't want to run them through the first-level module of an AP, because they're on level with the second for all those paths. I'm not opposed to running a single module in an AP if people think that's a good idea.

What I'd like is a 4th-level module that has a bit of Golarion's flavor to feel different to them, and shows them the world a little, but doesn't require them to have a background in the area. Basically, a module that a tourist could drop into and find meaningful and fun.

Thanks.

Paizo Employee Director of Brand Strategy

Both Flight of the Red Raven and River into Darkness are 4th level modules. You might also look at the Tier 1-5 and Tier 1-7 Pathfinder Society Scenarios, since these will cover the level you're at and tend to show off a variety of Golarion locations, though they do assume PCs are members of the Pathfinder Society. You could use them with generic PCs, though, if you create new plot hooks and either incorporate the faction missions into the main plot or ignore them altogether.

RPG Superstar 2013 Top 32

yoda8myhead wrote:
Both Flight of the Red Raven and River into Darkness are 4th level modules. You might also look at the Tier 1-5 and Tier 1-7 Pathfinder Society Scenarios, since these will cover the level you're at and tend to show off a variety of Golarion locations, though they do assume PCs are members of the Pathfinder Society. You could use them with generic PCs, though, if you create new plot hooks and either incorporate the faction missions into the main plot or ignore them altogether.

Thanks, I'll check those out. It looks like they're in a series.. but they're both lvl 4... is that unusual?

Paizo Employee Director of Brand Strategy

Christopher Dudley wrote:
Thanks, I'll check those out. It looks like they're in a series.. but they're both lvl 4... is that unusual?

They're both standalone adventures. The module code "W" merely indicates that both are wilderness adventures, not that they follow a connected narrative arc.

RPG Superstar 2013 Top 32

The story was that the characters were drawn through a rift from their native plane (a world the DM is basing on the Riftwar Saga).

After downloading and looking through a few modules, I couldn't think of an entry point for the wilderness adventures. So I decided to drop them mid-way into a module. In The Sixfold Trial,

Spoiler:
I found a part where the party enters a sort of extra-dimensional space. I had to tweak their reason for being there, but I figured the shadowdancer in the dnugeon could be working with the summoner who sent them through the rift, who could in turn be working with the evil org in the module.
So that's where I put them.

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