Misery
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I guess I need a little help. I've heard vaguely about this system and honestly I've been fighting the urge too long to try it out (well this system and the oWoD).
In any case I want to cave and try it out but here's my problem; I'm a thousand different flavors of lost. What books do I need? What books cover what?
I've never played any tabletop RPG outside of D&D/Pathfinder so if that helps explain why this is such murky water then great. What dice do I need to get also?
Any help or point in the right direction would be amazing.
| Stebehil |
I can only tell a few things about the Old WoD. The main problem with the old WoD is that the books are all out of print now, and can fetch quite high prices on the used book market.
In the oWoD, you need lots of D10s, no other dice.
What books you need depends on what kind of creature you would want to play. There are:
- Vampires
- Werewolves
- Mages
- Wraiths
- Changelings
- Mummies
- Demons
- and Hunters
There are a few other sidelines, but they are less important. Now, you have to decide what kind of creatures you would like to play. For vampire werewolf and mage is a lot of material available, less for wraith, changeling and hunter, and probably least for demon and mummy. There is always a core rulebook, which you should get first. It is sufficient to play. For several of the games, there has been more than one edition of the core rulebook, and supporting materials as well. But for the most parts, the editions work together without problems.
There have been a few historical versions as well, but that is probably too much for starters.
I just found this wiki, it looks like you will find some answers there.
Stefan
Dragnmoon
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I guess I need a little help. I've heard vaguely about this system and honestly I've been fighting the urge too long to try it out (well this system and the oWoD).
In any case I want to cave and try it out but here's my problem; I'm a thousand different flavors of lost. What books do I need? What books cover what?
I've never played any tabletop RPG outside of D&D/Pathfinder so if that helps explain why this is such murky water then great. What dice do I need to get also?
Any help or point in the right direction would be amazing.
Let me Help Stebehil here.
For the nWoD this is all you need to start off.
For the Main rules
After that it depends on which game you want to play, all these games are set in the same universe and the rules are made to run smoothly with each other *unlike the oWoD*. So the following is the list of games that are available.
Vampire: The Requiem
Werewolf: The Forsaken
Mage: The Awakening
Promethean: The Created - Think Frankensteins monster
Changeling: The Lost - Nice dark Faerie game
Hunter: The Vigil - You hunt the Supernatural! Think the TV show Supernatural but you have some abilities.
Geist: The Sin-Eaters - Ghosts
No depending which game you want to play, is which one you buy, all you really need to play the game is the World of Darkness Rulebook and then one or more of the books above. All other books you can pick and choose for more information you would like to add to your game.
My favorites are Vampire, Changeling and Hunter
| Lord Fyre RPG Superstar 2009 Top 32 |
I guess I need a little help. I've heard vaguely about this system and honestly I've been fighting the urge too long to try it out (well this system and the oWoD).
In any case I want to cave and try it out but here's my problem; I'm a thousand different flavors of lost. What books do I need? What books cover what?
I've never played any tabletop RPG outside of D&D/Pathfinder so if that helps explain why this is such murky water then great. What dice do I need to get also?
Any help or point in the right direction would be amazing.
Another thing you may want to look at, since you admit to being new with the system, is there "adventures."
They may still have a couple of "free adventures" available on the download sites for the various games.
If you are not the "Storyteller" (WW's name for the DM), then you don't need to worry about these, but if you are going to Game Master nWoD for your group, one of these would help get you started.
Beckett
|
The big differnce, (in m opinion) between oWoD and nWoD is that then oWoD was much more focused on a setting and continuing storyline, (in D&D terms, like Dragonlance, Forgotten Realms, or PF's Galorian). The nWoD is much more focused on rules and giving you basic setting elements to use however you want. This is also true for the oWoD to mostly the same extent, but nWoD is much more balanced (both good and terrible in my opinion).
So, in D&D terms, which do you perfere, the generic 3.5 D&D (greyhawk) world or the Campaign settings? There are more things, but this is a good, generic way to start. nWoD games are a lot easier to find, as a lot of people have moved onto the new system. As was mentioned, a great deal of the oWoD material is difficult to find and very expensive. However, DrivethruRPG.com and similar sites, off the PDF's for pretty cheap, if you want to go that route, and they practically sell all the books. The Paizo store still has a few hard copies for order, at good prices, too.
Also, feel free to check out both the White-Wolf.com and wildgamesproductions.com forum communities for more information. Wild Games Productions also hosts a WoD podcast about both games, that you may find interesting, and I've done a few minishows there. They give a lot of ideas on how to take concepts, rules, whatever from one system over to the other.
Let me know if you have any questions, too. I'm a big fan of the oWoD, but I have most material from both. Another really good, short way to look at the games lines (like vampire, changling, etc. . .) are to watch a few Youtube videos by Kurt Wiegel.
Changling
http://www.youtube.com/watch?v=oKlkujtOq4g
Vampire
http://www.youtube.com/watch?v=Ec4x03t0Az4
nWoD
http://www.youtube.com/watch?v=yZOUWKQMyzQ
there are a few more for the supliment books, too.