Jeremy Mcgillan
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So I finally manage to come up with an awesome Call of Cthulu game idea, something truly horrifying and awesome if I do say so myself. I try to gather my old group together for a game and it turns out they've all kinda given up gaming. So here I sit writing game ideas down, crafting an awesome plot that I'll never get to use. Anyone else empathize?
| jocundthejolly |
So I finally manage to come up with an awesome Call of Cthulu game idea, something truly horrifying and awesome if I do say so myself. I try to gather my old group together for a game and it turns out they've all kinda given up gaming. So here I sit writing game ideas down, crafting an awesome plot that I'll never get to use. Anyone else empathize?
Yeah, I always think my old buddies are going to reunite for a game, but it always falls through. Why don't you try doing some of your stuff up more formally and pitching it to a publisher? One really great thing about the RPG industry is that, even though it is small, many publishers are open to new freelance talent. Chaosium is like that, KQ fields queries from subscribers, Paizo has open calls. I made my first sale by tossing my hat into the ring for an open call Goodman was doing. If you have quality work, you will break in eventually if you keep trying.
Jeremy Mcgillan
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Problem is with my adventures I have an overarching plot sure but i have many planned out minor threads that will lead to the overarching plot. I usually have my adventures written out in to possible paths that the players to proceed. It's the only way I know to railroad PCs without them knowing they're being railroaded lol.