D1 - Question about weapons and tactics (spoilers likely)


Adventures


Ok, so the kobolds have this really nifty weapon called the Flying Talon. Just a few problems with it in the hands of a kobold who tries to use it as their tactics determine.

For starters, they don't have Improved Disarm, so if they are up close they will get an AOO (likely they will be 10 feet back) so this isn't much of an issue.

Size is an issue however... if using the flying talon in an attempt to disarm a medium sized opponent, the defender is going to get a +4 on their opposed attack roll (basically the kobold gets -4 on the shot here)

Additionally, as a light wepon it gets another -4 penalty.

Add the +2 bonus for the talon dokicky and the get a total of essentially a -6 on the opposed attack. It's rarely going to work for them unless they are attacking a gnome.

Am I reading this all wrong? I love the flavor of it all, and perhaps the kobolds are just that dumb to try to do it but wow, what a poor tactical choice versus something like the trip or a straight out attack (assuming I am thinking this through correctly).

Grand Lodge

Gang up using Aid Another? 4 Kobolds working together on one character negate all the negatives. Of course it takes 4 actions, but I like the image of one character swarmed by kobolds.

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