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The wind dies down which enables the two "goblins" to scamper across the rest of the way without any more trouble. The goblins in the window goes back to whatever they were doing having lost interest in the two's plight on the bridge. Not being very alert creatures over a good game of whatever dumb game that keeps them occupied they only see two "goblins" crossing. Blackleaf easily crosses next with the help of Ebenezer's spell, travelling unseen to everyone's eyes, even his friends. Next up is Roine who goes about the same route as the first to and makes himself look like a "goblin". He meets the wind half way and waits it out, then rushes the rest of the way to join the others. So far the plan is working as everyone is acrossed but Mirni who is going to have a little harder time to cross. No one seems to be paying to much attention to the bridge right now but one never knows when that could change. Standing next to the stockade doors which stand ajar. The stockade is made of thick wood. Closer inspection reveals that most of the wood seems to have been scavenged from ships-a few nameplates remain affixed to some of the timbers, while others look like they might have once been masts...around the side of the stockade the game of Killgull continues with a heated debate. The goblin dogs can be heard dashing about but one peeks its head around the corner at your group sniffing the air......

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Across the bridge Mirni waits for the sign when it is safe to cross as the rest of the group watches the dog sniff at them. The smell from Talam's borrowed disguise seems to do the trick, the dog turns back to the fun on the side of the building leaving the group alone once again in front of the goblin stockade. Roine takes the free moment to ready a spell in case they need to act fast while Ebenezer again brings up the need for a distraction to get Mirni across. Blackleaf is no where to be seen, Ebenezer's spell still in effect leaving the elf the best and maybe even the funnest chance to cause a distraction to get Mirni across unless she just decides to take a risk and rush across while no goblins are looking.......

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Ebenezer takes himself to an inconspicuous location out of view of the goblins playing Killgull and any others watching the bridge. Knowing goblin cruelty, he casts Minor Image to create an illusion of a large bird with an arrow in its wing struggling to fly, circling lower and lower as it falls towards the goblins below. When it hits the ground (at a distance designed to maximize the distraction) if any goblins still seem likely to notice anything in the direction of the bridge, he will make the bird squawk and flap around piteously on the ground always a little out of reach, and as a last resort, he will consider making it transform into a small, wounded dragon spitting fire, as though returning to its true form after it could no longer maintain the shape of a bird by magic.
He considers that this ought to give Mirni enough time to cross, Blackleaf enough time to make the most of his invisibility, and Talam enough time to plan the group's continuation and perhaps work a prank as well. He notices that Roine is preparing magic of his own, and hopes it will keep the goblins busy away from the party's chosen path.
Where are we trying to go? Into the stockade? Wherever it is, can we get the goblins to go somewhere else? Or topple a tower or set a fire or something the will cause the goblins consternation and confusion?

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Talam plans to head in right away. That's the plan any way
OK. (I think you mean the stockade, and no gratuitous pranks.) Is someone going to signal Mirni?
Ebenezer concentrates on the illusion, hoping to excite the goblins' cruelty but anxious to keep the bird far enough away to avoid scrutiny. He plans to follow last after he can see that everyone else is safely inside, undetected. That is, unless Roine or Blackleaf have anything gratuitous in mind :)

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The ocean wind blows through causing the goblins around the corner playing their game to grow more excited, taunting the holder of the reign to the seagull that he has no chance. At the base of the stockade the heroes quickly whisper to wach other on a plan to best get Mirni acrossed. Ebenezer continues to concentrate on his spell in case some of the goblins or goblin dogs round the corner of exit the stockade. While the others work on a plan Talam slips inside the slightly open door and finds himself in what looks to be a trophy hall. Outside, Roine tells the others to signal Mirni while he causes a slight distraction. Chanting a quick spell of his own he calls an ally to come forth to aid them. A gust of wind with a different feel to it is the only indication of its arrival. It quickly get to work whipping around the corner and straight into the playing goblins who shout in complete shock at the wind from this new direction. The signal is given and Mirni begins to race across the bridge. The tower on the left still appears empty but the one on the right diffinately has activity going on within, but their focus is on the sudden shouts of their mates and not even bothering to look in the bridges direction. Her lith form streaks across the bridge undetected as Roine's little friend does the trick. Peaking around the corner still unseen, Blackleaf watches as the four goblins races around trying to grab onto something to keep themselves from falling over. The goblin holding the leech of the seagull looses his grip and the bird takes off with a shriek and wings away followed by the four goblin dogs jumping in the air trying to recatch dinner. The goblins in the tower taunt and laugh at the antics of their mates on the ground. Mirni hugs the stockade wall, the dash across the bridge not even leaving her winded. She confirms that there are two in the tower above them and none in the other tower as far as she can tell. Inside Talam stands at the entrance looking around the room on this hard packed soiled floor as if the builder ran out of lumber after building the walls and the roof, or as if they simply never thought about building on the floor. A number of poorly preserved horse and dog heads are mounted along the eastern wall, while along the southern wall hangs a pair of large batlike wings tacked to the wall with rusted daggers. The room is fairly big with double doors on the western wall a passageway leading off in the northeastern corner of the room and along the north wall two single doors and a set of double doors. Outside the others quickly follow Talam's lead and enter the stockade....

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I assume Ebenezer signaled Mirni, since I didn't see anyone else do it.
Once Ebenezer sees that Roine has the goblins' attention, he drops his concentration and signals Mirni. He leaves his "bird" to flap painfully out of sight on its own (the illusion maintains itself for a short time before ending), then he joins Talam inside the stockade. He is anxious to get anywhere the goblins will not see them.
Since disguise self lasts a half hour, I assume Ebenezer still looks just like a goblin.

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I am still here! This holiday season has been extremely crazy work wise and have not had much time for anything but sleep and work and at the last minute my folks sold their home and bought a new house in Ohio so I had to fly home to help which is where I am at now. Moving in the winter snowy wonderland sucks by the way! The game will continue I promise! The move should all be done today and I have the rest of the week here in Ohio on vacation and plan on getting things back on track with the game!
Cheers
Rob

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Back to regularly scheduled programing!
Inside the stockade before the rest of the party joins Talam, he takes a closer look at the goblin trophy room taking his time but finds nothing of intrest other than the one of the daggers pinning the batlike wings to the wall has a pearl handle and on closer inspection the wings look to be that of a harpy. As Talam is checking out the dagger the rest of the group enters the room. Having quickly checked the doors and peeking down the one passageway, Talam informs the group that all of the doors are unlocked. On the western wall is a set of double doors and on the northern wall are multple doors leading into the interior of the stockade plus three more down the small passageway heading east from the northeastern corner of the trophy room which you all now stand!
Still need Blackleaf and Talam's emails so I can send you the map of Thistletop.

Talam Shaleif |

Zoomacklas
crosis_nm@hotmail.com
"Hmm, this may fetch a coin or two back in town?" Talam reaches up and grabs the pearl handled beauty, and places it in an empty sheath on his belt.
He greets the others as they make there way in. "Looks like everyone made it"
Talam quickly removes his goblin attire and puts on his own gear. "I'm gonna have to bathe for months to get rid of this smell. Not to mention the fleas"

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"The double doors should lead to the goblin leader. We could blitz him while we're still undetected."
Ebenezer heads to the western wall and listens at the double doors.
Perception 1d20+6=8

Talam Shaleif |

"Not a bad idea Ebenezer" Talam waltz up to the the northern door and listens for sounds of movement, or the frenziness that is goblins
Perception 1d20 + 6 ⇒ (14) + 6 = 20.
Taking an aextra moment he exaamines the doors to the left and right
Perception 1d20 + 6 ⇒ (3) + 6 = 9, 1d20 + 6 ⇒ (20) + 6 = 26

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Taking a few moment to decide which direction would be best to seek out their intended target without to much resistance proves to be almost impossible since they all look to be about the same. Choosing the double doors on the western wall Talam and Ebenezer take a moment to listen at the doors for any threats but hear nothing out of the ordinary behind them. Talam checks a few other doors with the same results but again knows all of the doors are unlocked and pose no threat to him and his friends.....