Stat Blocks in GameMastery (esp. W1)


Adventures


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I received W1 yesterday, and so far really like the way the module is written...

But I've got a beef about the stat blocks. The new 'split-into-sections' style is wonderful; but the ones in W1 are still causing me to pencil in bits & pieces.

In particular, some of the combat-useful feats that don't permanently modify combat stats aren't listed in the OFFENSE section (like Combat Expertise or Improved Feint). Also, the combat gear is not listed in OFFENSE either.

With the easy critters of lower-level adventures this isn't much of a big deal, but it would be nice if *all* combat-relevant, checkbox-style items actually moved to the offense section---that's where I look to figure out what a monster can do in a combat round, after all...

--Steve

Dark Archive Contributor

Thanks for the feedback, Steve. Our statblocks are a work in progress and have benefited greatly from comments made by our readers. I'm not one of the statblock guys in the R&D pit, but I'll make sure they see your post. :)


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Mike McArtor wrote:
Thanks for the feedback, Steve. Our statblocks are a work in progress and have benefited greatly from comments made by our readers. I'm not one of the statblock guys in the R&D pit, but I'll make sure they see your post. :)

Thanks... :) That's why I pointed it out. I try to retype all these statblocks into a format *I* like, and if we finally get to the point where I don't have to do that anymore, I'll be a very happy DM.

--Steve

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