| balterk_n |
Trying this without spoilers...
Just some general thoughts on the XP progression for D1. Seems that the intent is to go from 2nd to 5th level, based on the encounter CR makeup and a 4 PC group. 6 PCs would be 4th by the end.
Without counting random encounters and assuming 4 PCs, I calculate that would put the party as 3rd by early/mid level 1 of the dungeon, 4th sometime early in the 2nd dungeon level, and 5th by the final encounters. Due to the (excellent) plot device, the players have to explore the dungeon almost completely and overcome virtually all encounters (to achieve all the plot devices) in the dungeon.
The final encounters (EL 7s) would make sense for a partly depleted 4th/5th level party. I'd even go as far as to say that the EL make-up of the 2nd level of the dungeon seems to assume that the characters have advanced.
I haven't noticed any game designers comments on what is the anticipated make-up or in-progress level gains expected of the adventure. Is the above (start at 2nd, end at 4th or 5th) the general intention?
| Jeremy Walker Contributor |
The general plan was for them to be at 4th level by the end of the adventure. Although it's no big deal if they get to 5th level (in fact, it's good if they do, the last couple encounters are pretty tough), my experience is that PCs are likely to miss a bunch of experience along the way, even with the "plot device" as you put it. :)
| balterk_n |
The general plan was for them to be at 4th level by the end of the adventure. Although it's no big deal if they get to 5th level (in fact, it's good if they do, the last couple encounters are pretty tough), my experience is that PCs are likely to miss a bunch of experience along the way, even with the "plot device" as you put it. :)
I guess I game with some OCD players :D. Every nook and cranny must be explored.
Good to know that 4th or 5th are the intended end points.