| Astos |
I've read through my PDF version of D1, and I think it's great! I believe I'll get to run it in the next couple weeks.
Is there any chance of getting GameMastery maps without labels/secret doors, like is currently done in the Dungeon online supplements? We use MapTool at the table and it would be great if I could just import in a map instead of recreating it.
Mike McArtor
Contributor
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I've read through my PDF version of D1, and I think it's great! I believe I'll get to run it in the next couple weeks.
Is there any chance of getting GameMastery maps without labels/secret doors, like is currently done in the Dungeon online supplements? We use MapTool at the table and it would be great if I could just import in a map instead of recreating it.
If we have room in the modules, we will include such things in the modules (W1 has a player's map, for example). :)
| Riley |
Is there any chance of getting GameMastery maps without labels/secret doors, like is currently done in the Dungeon online supplements?
I'd also really like these. Ever since the Dungeon supplements have included these, I've happily used them blown up really big for a battle map. It's really really cool.
If we have room in the modules, we will include such things in the modules (W1 has a player's map, for example). :)
Would it be possible to append them as an extra page on the PDF version of the module? It could be a little perk for subscribing or buying both versions.
| Eric Tillemans |
Astos wrote:If we have room in the modules, we will include such things in the modules (W1 has a player's map, for example). :)I've read through my PDF version of D1, and I think it's great! I believe I'll get to run it in the next couple weeks.
Is there any chance of getting GameMastery maps without labels/secret doors, like is currently done in the Dungeon online supplements? We use MapTool at the table and it would be great if I could just import in a map instead of recreating it.
One of the things I really appreciate about the work Paizo has done on the APs is the online supplement player maps. I was actually expecting the same treatment with the Pathfinder and Gamemastery products. You guys set the bar so high you're making it tough on yourselves.
| Riley |
One of the few aspects of editorial process that I know nothing about is the PDF thing. I don't know nuthin' 'bout no PDF player doohickey. Someone else is gonna need to answer that one for you. :)
Anyone? Anyone?
Mona?Bueller?
I've now read D1, and the D0/D1 combo is a fantastic introductory adventure. If only it had cool, printable, unlabeled maps like "Whispering Cairn."
Guennarr
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One of the few aspects of editorial process that I know nothing about is the PDF thing. I don't know nuthin' 'bout no PDF player doohickey. Someone else is gonna need to answer that one for you. :)
Don't worry.
I know that you are able to offer electronic version of maps and pictures for Dungeon issues. So it shouldn't be that much of a problem to offer the same for GameMastery Modules, should it? ;-)Greetings,
Günther