I'm trying to put together a D&D/Royal Navy combo for a campaign i want to run but I'm really getting held up looking for rules on cannons and broadsides that work with fast past naval combat in the d20 system.
i have tyred using the rules from the Seafarers Handbook put out by Mongoose or Fantasy Flight Games or something but aiming each cannon takes to long so i need faster rules. also i need accurate reload times and ranges for cannons on ships and in forts. if any one has good rules from any system or rules they made up that would be great.
also if you know about real cannons around 1800 that would be helpful to