The New Magic Expansion


Card & Board Games

Dark Archive Contributor

Anybody played the new Magic expansion yet? Champions of Kamagowa (sp?)?

Game mechanics-wise, what do you like about it? What don't you like about it?

We can talk about the flavor of it in a different thread; I'm mostly just interested in what people feel about the mechanics.

Thanks!


The new mechanics seem ok, although Splice doesn't seem so good...it's HARD to get the crazy amounts of mana to really make the spell work. If you almost never have 7 or more mana in draft to successfully splice, I don't see it much happening in constructed, either.

The split creature cards are also not exactly balanced...the Black in particular is crazy strong (a 4/2 for 2 mana on the second turn, with no drawbacks, is freakish good).

The creatures that generate effects when they hit the graveyard are pretty nice, but not THAT nice...do they count as a mechanic?

Hmm, what was the other mechanic?

Take care,

Rick

Dark Archive Contributor

Doom wrote:


Hmm, what was the other mechanic?

Bushido, right? Seems pretty neat. :)


Yeah, Bushido is pretty strong, it definitely seems to work well with white weenie...those early weenies can't be blocked for the first few turns at all, and even 4 mana creatures like the 3/2 ogre in black can't do a thing to them until it's almost too late.

The ogre/demon combo is rather hard to pull off, by the way, although some demons have such tiny drawbacks that it's no biggie, I guess. It's definitely rockin' when the ogre's start regenerating when you cast a demon. :)

Take care,

Rick

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