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so would an arcana check against a magical traps disarm dc work? I have seen a gm implicate that to where you are basically seeing if your knowledge in arcana is sufficient enough to know how to disable or dispel the magic making it work? I personally feel this would be a sufficient enough to get the job done. I would just like to see what the rules say about it before i go homebrewing to see if their explanations credits or discredits my idea.