Satinder Morne

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Organized Play Member. 31 posts. No reviews. No lists. No wishlists. 1 Organized Play character.




So for the monsters as cohorts I'd just like to know if anyone can give me a formula that matches the example listing for the available monsters as cohorts. There has to be one either based on CR or HD or their effective Monster-as-pc "level", i'd imagine. I was able to figure out how permanency was designed on my own but monsters are different.

Onto the pricing question:

1. If it were up for sale, how might I buy (X) monster? I'll use the Spider Eater as an example. If I wanted to buy one from a dude who had it, what would make the most sense in terms of pricing such a transation? Should I look at planar binding and compare how they price high level outsiders? Ideas please.

2. Can I have help determining the formula used to price poisons. I'd like to use it as a method for pricing "disease samples", which use similar descriptors.

Aside from the leadership question, the point is that I am making a plague spreading alchemist and I'd like mundane options. If I can get a Mummy Rot sample without fighting a mummy, awesome. It isn't like I can go, "hey GM, I need a mummy rot sample. can we fight a mummy in this forest please?" Also, in reference to the Spider Eater, I'd like to buy/obtain creatures that lay eggs in other creatures and/or apply other kinds of afflictions.

PS: Any paizo staff reading this, I'd really like those numbers! THNX XD


should he be able to take the feat. part of the feat does nothing becuz he cant cast while using the ragesong anyway. one of my players really wants it and it really wont be necessary for him anyway. ill be counterspelling the magus or druid before i even blink at his spells


So to begin i will explain the ruling that is at the heart of my concerns: Poison and the use of poison is considered evil / an act of evil. The ruling is no more AND no less than what I have just stated. All players in the group were either apathetic or opposed to it when it was made however for the sake of avoiding argument on what theoretically shouldn't come up frequently its being more or less accepted and discussing the topic is (not entirely, but mostly) frowned upon.

Now further results of this ruling have brought about 3 other unexpected results-
1. Ilussory poison: removed from use in the campaign. Mechanically its a nice way of getting around high fortitude enemies resisting poison all day long but the GM and I (it's only on my class spell list) at least agree that thematically its a wacky spell.
2: One of our characters has had an alignment shift due (IN PART) to using poison for a foolish but very well intentioned act for which he was fully willing to accept all story related consequences. He was formerly unaware of the ruling on poison and now his perception of his character's view of that particular societal standard is causing him confusion in how to further roleplay his character. I intend to help him on this as much as he'll permit.
3. On level up our summoner posed the question: How will summoning an ant which naturally has a poison attack and by the RAW cannot be an evil creature, without being awakened or acquiring an evil template, affect his character's alignment? Our GM has yet to make the ruling but is clearly apprehensive on having to further homebrew this in particular but still resilient in the founding ruling, that poison is always evil and using it is likewise evil.

I would like to broach the question on how to convince my GM he can maintain his ruling while also preventing the complete striking out of various summons from my friends summon list. More specifically, advice on how he can 'flavor' the difference between using poisonous animals and actually taking an action to poison someone.
Further, so that I can brace myself, can anyone think of other situations where the use of poison might come into the players hand that are not as direct as the standard mundane methods (much like the illusory poison spell or summoning poisonous creatures)?


So Ithink its obvious that wishing to be an elf, as a human, is fine within the spells limits. I'm talking about monster races. Also, what should be the limit if its ok. Personally I can see trading out some of your hd equal to the CR as suggested for "starting " as a monster race. The thing is, a genie with a couple wizard levels is stillquestionable but a reasonable aspiration all the same.


In the bestiary it states that a creature with int higher than 2 can never be an animal. In the druid companion pages it is 100 percent clear that an animal companion should be permited an ability increase to int, even upwards of int 10. How is this conflict resolved in the rules.


So I've talked with my GM about the value of diamond and since it's logical and the rules aren't explicit he says that diamond value is based not simply on mass but also "cut". Meaning that a 50gram Diamond may be many times the value of another @ 50 grams, because of the cut. I'm not against him on his thinking but the problem arises when a spell component is instead Diamond Dust. Diamond Dust could only be measured based on mass, not "cut". I will admit that i'm leaving out purity/impurity but either way the situation is the same.

How should diamonds value be discerned and more importantly, diamond dust. I need to know because i intent to look for naturally occuring diamond more than buying it straight. Finding a hunk of diamond isn't worth the value of that diamond were it proffessionally cut, but i could still turn it into valuable dust right?...

Im so confused.

ex: Making a teleportation circle permanent requires 22500gp worth of diamond dust. Wish requires a single diamond of 25000gp


So I was curious about whether or not anyone had come up with a rule friendly way to "create" valuables as a way to fast track their way to being rich in a scenario, or better yet being a more powerful gem caster. I know that spells are balanced so that you can't simply cast them and have anything of high value for basically free. I'm thinking about loopholes or scientific methods anyone has looked for. Possibly an easy way of finding crystaline outsiders for slaying = profit.

I have had two ideas and the first is a loophole in spell wording that a GM would likely rule-zero immediately. Create demi-plane has an option where the caster can create "a theme" for the plane but the limits aren't particularly limiting. It would be simple to propose using that feature for creating a stone pillar a mile high with diamonds set into its sides worth X amount of gold each and then use it as a over-powered spell power source for i don't know... permanancy to make the plane permanent. Then procede to make any other spells you want permanent or cast wish whenever you have spell slots open.

Anyway tell me your ideas and I'll mention my second idea. The only restriction I'll give is that it should be something not requiring the use of an artifact.


Hi,
I live in the US & Canada eastern time zone. I've wanted to play pathfinder for a while and as much as I'd prefer in person games, the option is not available. So right now I'm looking for a group of players that would welcome a new player to their pathfinder skype campaign. I have played two sessions of a cancelled campaign and I spend hours reading up on the rules and information available via www.d20pfsrd.com

I wont be much of a burden in terms of learning the game. I've never used skype for gaming so that honestly will be the hard part for me to adapt to. If anyone thinks their group would be open to me joining please reply.

Lastly, I should mention that I wont play an evil character. I don't have enough practice with stepping outside of myself yet. Also, I am not interested in any campaigns that try to use pathfinder rules to imitate some completely different fantasy (like a Pathfinder game that is really just Lord of the Rings or MTG). Original ideas are great and so are adventure paths.

Thanks to all readers and responders


Hi,
I live in Ypsilanti and Ann Arbor area. I've been wanting to join a Pathfinder campaign for a while and the opportunity never arises. I've never played more than two non-combative sessions of any Pathfinder campaign but I am very familiar with the game from a theoretical perspective (i obsessively skim the d20pfsrd.com site on occassion). I'd like to join any open campaign where I'd be welcome however campaigns progressed beyond level 5 might be pushing it due to my current lack of experience. So as I said, local Dungeon masters with an opening in their campaign setting please respond. I'd love to join the fun.

ps: Feel free to ask applicable questions