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Can you sustain a spell if you're outside the spell's range?

Question came up in last night's game. Wizard cast Summon Construct, then next turn moved away outside the 30ft range.

The 'Sustain a Spell' action doesn't list range as a requirement... but might have missed something.


I was watching the latest Band of Bravos video (which are awesome), and the level 4 wizard character there has a DC of 22 for his Electric Arc. Playing a low level wizard myself, I can't see how to get mine that high, most I can see at level 4 is 20 (4+4+2). Any advice on how to accomplish this?