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so i am building a half-elf bonded herb witch, worshiper of Immonheil, and i wanted their bonded item to be a staff, now i am bringing this character in at level 14. i like the idea of staves and they are very very cool, but i am unsure which staff to pick for them. is there any kind of guides that anyone knows of? or rather what should i be looking for in a staff?

the patron i will be going with is the healing patron, they are going to be chaotic good. the party doesn't need a dedicated healer, and i think that the healing patron provides enough to cover that. and anything that the healing patron doesn't provide can almost be covered with the Herb witch archetype.

so yeah any suggestions or tips on staves would be great.

Full Name

Marcellino Wintrish

Race

Human

Classes/Levels

Warpriest 1 Init +4; Senses Perception +3 ————— Defense ————— AC 16, touch 10, flat-footed 16 (+4 armor, +2 shield) hp 12 (1d8+4) Fort +5, Ref +0, Will +5 —————

Gender

M

Size

M

Age

20

Special Abilities

Believer's Boon Domain (Nobility) Granted Powers: You are a great leader, an inspiration to all who follow the teachings of your faith. Blessings (3/day) (Su) Pool of power used to activate Blessing abilities. Hard to Kill When dying, your penalty

Alignment

LG

Deity

Ragathiel

Languages

Common

Strength 13
Dexterity 11
Constitution 16
Intelligence 8
Wisdom 16
Charisma 11

About Marcellino Wintrish

Marcellano Wintrish
Male human (chelaxian) warpriest of Ragathiel 1 ( Pathfinder RPG Advanced Class Guide 60)
LG Medium humanoid (human)
Init +4; Senses Perception +3
—————
Defense
—————
AC 16, touch 10, flat-footed 16 (+4 armor, +2 shield)
hp 12 (1d8+4)
Fort +5, Ref +0, Will +5
—————
Offense
—————
Speed 30 ft.
Melee bastard sword +2 (1d10+1/19-20)
Special Attacks blessings 3/day, sacred weapon (1d6, 1 rounds/day)
Warpriest Spells Prepared (CL 1st; concentration +4)
1st—inflict light wounds (DC 14), protection from evil
0 (at will)— enhanced diplomacy , guidance, virtue
—————
Statistics
—————
Str 13, Dex 11, Con 16, Int 8, Wis 16, Cha 11
Base Atk +0; CMB +1; CMD 11
Feats Believer's Boon ACG, Improved Initiative, Weapon Focus (bastard sword)
Traits hard to kill, zealous striker
Skills Heal +7, Sense Motive +7
Languages Common
SQ blessings (good: battle companion, holy strike, nobility: inspiring word, lead by example)
Other Gear chain shirt, heavy wooden shield, bastard sword, wooden holy symbol of Ragathiel , 7 gp
—————
Special Abilities
—————
Believer's Boon Domain (Nobility) Granted Powers: You are a great leader, an inspiration to all who
follow the teachings of your faith.
Blessings (3/day) (Su) Pool of power used to activate Blessing abilities.
Hard to Kill When dying, your penalty to stabilize is only 1/2 your negative Hp.
Inspiring Word (6/day) (Sp) Target receives +2 on attack, skill checks, ability checks and saving throws
for 1 rds.
Sacred Weapon (1 rounds/day) (Su) As a swift action, grant weapon enhancement bonus or certain
powers.
Zealous Striker Destruction judgment active: +1 to damage rolls against divine spellcasters of different faith.