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Liberty's Edge

I placed order #1738949 on 7 July (a single-item pre-order) and would like to cancel this order. Please let me know if you need any further details or confirmation from me to cancel the order.

Thanks!

Doug

Liberty's Edge

Please cancel the following four of my subscriptions:

- Pathfinder Adventure Path
- Pathfinder Campaign Setting
- Pathfinder Player Companion
- Pathfinder Module

This should leave only the Pathfinder Roleplaying Game subscription active.

Let me know if you need any further information from me to process these cancellations, please.

Thanks!

Liberty's Edge

The glossary entry for "Hit Points" on p. 12 of the final PFRPG rulebook suggests that starting PCs should get (max die roll + Con modifier) hit points, rather than using any of the variant options which were advanced in the beta.

But the pregenerated 1st-level PCs available for Pathfinder Society play all have one extra hit point, and some of the pregens in the back of the Crypt of the Everflame module also have hit points differing from this formula, so I'm wondering: did I miss a rule, or are there just glitches in the pregens?

Here's my math for the Pathfinder Society pregens at level 1:

Cleric 1, Con 14 = 8 (maximum on 1d8) + 2 (Con bonus) = 10 hp. The character sheet shows "1d8+3" and 11 hp.

Fighter 1, Con 12 = 10 (maximum on 1d10) + 1 (Con bonus) = 11 hp. The character sheet shows "1d10+2" and 12 hp.

Rogue 1, Con 12 = 8 (maximum on 1d8) + 1 (Con bonus) = 9 hp. The character sheet shows "1d8+2" and 10 hp.

Wizard 1, Con 12 = 6 (maximum on 1d6) + 1 (Con bonus) = 7 hp. The character sheet shows "1d6+2" and 8 hp.

This isn't game-ending, obviously; I'm just wondering whether I've overlooked something in the rules, since every hit point counts at first level.