
tottreson |
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PREFACE EDIT: I have not yet played many of these parts, the concerns listed here are from a theoretical/gamefeel standpoint.
The starting equipment guides for parts 2-6 seem.. off. I think I get what they intended to do by making it based primarily off a handful of different level items, but considering some items of the same level vary wildly in price -and- some item levels just don't provide very meaningful item choices depending on your class... I'm looking at part 4 for a monk and I can't find any great 7th level item choices. Bracers of armor (What I would hope would be my second best item after my handwraps) Have a weird gap where they leap up in item level so I either have to make them my singular 8th level item or underutilize one of my 5th level item slots.
and most of the level 7 items seem to be unique armor or weapons
I think it would make alot more sense to just give a gold total and restrict the max amount we could spend on a single item.