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@Derek Vande Brake: Any chance you/your group is looking for an extra player for a PFRPG campaign? This would be assuming you're still in Houston, naturally.

About me: Haven't played tabletop RPGs in years, but never lost interest. Did a bit playing and DMing D&D 3.0 & 3.5 back in high school. Moved to Houston a little over a year ago and have been tinkering with the idea of joining a group.

I've done some research on Pathfinder (dig the flavor, mechanics, and Paizo's style in general), but haven't actually been in a PF game yet.

Living over in Memorial area/The Villages, but can drive a bit to meet up. Hypothetically speaking, I could eventually host in my tiny studio apartment, but I'd need to get my mitts on some folding chairs & tables.

If you or someone you know would be interested in having another player (and/or eventually GM, once I shake off the rust) or just meeting up to discuss the possibility, let me know. :)


I have a tiefling monk that is half of a two PC party. (To compensate for our small party, we are given max hp each level and were able to roll good stats during char creation.) During one session, we had infiltrated a certain cult. At one point, an especially thuggish member of the cult, accompanied by a guard, more or less forced (vs. risk blowing our cover) the wizard PC to follow him to a basement level of the complex.

Suspecting foul play, my monk tailed them without being spotted (using Stealth checks several times and Disable Device [class skill via a trait] on a single locked door). The aforementioned guard was left guarding the door outside the interrogation room where the thug had the PC wizard. My monk took the guard by surprise and smashed him down before he could act.

My tiefling then kicked open the door (taking the thug by surprise) and extinguished the single torch in the room, leaving the human thug in darkness. The thug had time to grab his greatclub, but a lucky Stunning Fist from my monk made him drop it. My monk brought down the brute with unarmed flurry of blows (extra atk each round w/ ki points) in 4 rounds, taking only one especially vicious hit from the greatclub (after the thug picked it up again).

After the session, the DM revealed that the thug was a warrior4/barbarian2 w/ 72 hp and was raging when combat went down. My monk was lvl 4. Post-action metagaming aside, the encounter felt pretty epic and dire, given the solo do-or-die scenario. Even though my tiefling had the advantage in the darkness and rolled well, while the brute botched his Fort save against my Stunning Fist, the way it all played out made me feel like my monk was a real badass, haha.