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I have an NPC in a game I'm running that's a follower of an evil nature god. She was raised by evil elves, and her primary thing is turning into a big cat (cheetah, tiger, whatever), using Stealth and Perception to stalk prey, then running them down and tearing them to shreds. The problem is actually building that. I can't seem to come up with a build that is decently effectively while staying true to that. First I wanted to build it as a Witch, then a Druid/Witch, then a Druid, then back to a Druid/Witch (going Arcane Hierophant)... She has a 10 point buy, 3.5 and even 3.0 options are fine... I'm using some house rules that might help some, particularly I'm letting caster levels from different sources stack and non-casting classes add 1/2 per level to caster level also. Maybe I should build her to go Druid until she can Wild Shape into the cats, then Fighter/Ranger/Barbarian/Rogue to focus on the combat abilities?

Any builds or suggestions are appreciated.